Scorchful:Datapack Tags
Scorchful uses many datapack tags to configure certain behaviors. This page describes all the tags currently used by Scorchful. It includes both new tags added by Scorchful, and tags from Thermoo that Scorchful appends to.
+
are data generated, and so their definitions are found in src/main/generated/data/
. All other tags are defined in src/main/resources/data/
.Block Tags
Location: data/{namespace}/tags/block
Tag ID | Description | Default values (summarized) |
---|---|---|
#scorchful:heavy_ice |
What ice blocks can provide a 'cool floor' effect | All ice blocks |
#scorchful:nether_lily_can_absorb_water |
What blocks that warped lillies and crimson lillies can absorb water from when placed in The Nether. | Rooted Nylium, Rooted Netherrack, Rooted Dirt |
#scorchful:nether_root_replaceable |
What blocks Rooted Nylium can replaced when generating a Nether Lily patch | Netherrack, Nylium, Rooted Nylium |
#scorchful:sand_cauldrons |
The Sand Cauldron blocks | Sand Cauldron, Red Sand Cauldron |
#scorchful:sand_pile_can_survive_on |
What blocks sand piles can be placed on. | Honey blocks, soul sand, mud, other blocks that Snow Layers can survive on. |
#scorchful:sand_pile_cannot_survive_on |
What blocks sand piles can NOT be placed on. | Barrier. |
#scorchful:sand_piles |
The sand pile blocks | Scorchful:Sand Pile, Red Sand Pile |
Entity Type Tags
Location: data/{namespace}/tags/entity_type
.
Tag ID | Description | Default values (summarized) |
---|---|---|
#scorchful:crimson_lily_hurts |
What entities that Crimson Lillies will hurt when stepped on | Endermen, as well as enties extra suseptible to cold, and entities that benefit from heat. |
#scorchful:does_not_slow_in_sandstorm |
Entities that are not slowed by the wind of a sandstorms. | Camels and Bosses |
#thermoo:benefits_from_heat |
Entities that benefit from being warm | Striders, Blazes Magma Cubes, as well as enties extra suseptible to cold. |
#thermoo:heat_immune |
Entities that are fully immune to heat | Husks, Camels, Wither Skeleton, Ghasts, and Bosses. |
#scorchful:unbendable_mind |
A base tag for entities that cannot be affected by illusion magic | Bosses, Elder Guardian, Phantoms. |
#scorchful:immune_to_fear |
Entities that are immune to Fear. | #scorchful:unbendable_mind
|
Item Tags
Location: data/scorchful/tags/item
.
Tag ID | Description | Default values (summarized) |
---|---|---|
Water based tags | Determines how much water to give (or take) from the player when they consume certain food/drink | See below |
#scorchful:is_sun_protecting_hat |
Items that, when worn in the Head slot, provide a shade effect similar to the Sun Hat. | Sun Hat |
#scorchful:sand_piles |
The sand pile items | Sand Pile, Red Sand Pile |
#scorchful:turtle_armor |
The turtle armor set | All turtle armor items, including the vanilla turtle shell. |
#scorchful:is_cooling_food |
Directly applies cooling to players when consumed | ce creams from Let's Do Beachparty, and Icicles from Immersive Weathering |
#scorchful:blocks_rain_when_holding |
Blocks soaking effects from rain when held in main or off hand | Umbrella items from Origins: Umbrellas and Artifacts |
#scorchful:heat_resistance_modified + |
Items that have a heat resistance component. | All armor. |
#scorchful:heat_resistance/* + |
Sets a default value for the heat resistance component | Fur armor items (Very Harmful), Chainmail and Golden armor items (Neutral), Netherite armor items (Protective), Turtle armor items (Very Protective) |
Food or Drink item | Water provided |
---|---|
Water Bottles and Potions | Hydrating (300) |
Water Skin | Hydrating (300) |
Bottle of Cactus Juice | Hydrating (300) |
Ominous Bottle | Hydrating (300) |
Bucket of Milk | Hydrating (300) |
Drinks from most other mods | Hydrating (300) |
Melon Slice | Sustaining (120) |
Rabbit Stew | Sustaining (120) |
Mushroom Stew | Sustaining (120) |
Beetroot Soup | Sustaining (120) |
Suspicious Stew | Sustaining (120) |
Soups and Stews from most other mods | Sustaining (120) |
Apple | Refreshing (60) |
Golden Apple | Refreshing (60) |
Enchanted Golden Apple | Refreshing (60) |
Raw Cod | Refreshing (60) |
Raw Salmon | Refreshing (60) |
Raw Tropical Fish | Refreshing (60) |
Pufferfish | Refreshing (60) |
Sweet Berries | Refreshing (60) |
Glow Berries | Refreshing (60) |
Carrot | Refreshing (60) |
Golden Carrot | Refreshing (60) |
Raw Potato | Refreshing (60) |
Beetroot | Refreshing (60) |
Melon Popsicle (Farmer's Delight) | Refreshing (60) |
Fruits, vegetables, raw fish, and berries from most other mods | Refreshing (60) |
Biome Tags
Location: data/{namespace}/tags/worldgen/biome
Tag ID | Description | Default values (summarized) |
---|---|---|
#scorchful:has_feature/crimson_lily_patch |
Which biomes Crimson Lily patches generate in. | Crimson Forest |
#scorchful:has_feature/sparse_crimson_lily_patch |
Which biomes Sparse Crimson Lily patches generate in. | Nether Wastes. |
#scorchful:has_structure/warped_lily_farm |
Which biomes Warped Lily Farms generate in. | Warped Forest| |
'Heat vision' tags | Controls the biomes of the various heat visions. | See heat visions for a more detailed breakdown. |
#scorchful:has_red_sand_storms |
Which biomes should have Red Sandstorms | All badlands-like biomes. |
#scorchful:has_regular_sand_storms |
Which biomes should have regular Sandstorms | All desert-like biomes. |
#scorchful:is_climate/* + |
Set the biomes for each climate | See Temperature System. |
#scorchful:is_not_climate/* + |
Excludes biomes from a particular climate | See Temperature System. |
#scorchful:is_never_warm + |
Biomes that are never warm | Empty |
Environment Providers
Location: data/{namespace}/tags/thermoo/environment_provider
.
Environment Provider is a custom registry, defined in Thermoo.
Tag ID | Description | Default Values (summarized) |
---|---|---|
#scorchful:nether_modifiers + |
Sets humidity and adjust temperature for nether biomes | Set nether humidity, add temperature for block light |
#scorchful:temperature_modifiers + |
Sets humidity and adjust temperature for overworld biomes | #scorchful:humidity_modifiers , set temperature for shade
|
Removed Tags
Starting from Scorchful 0.15, removed tags will now be documented here.
Armor Material Tags
Location: data/{namespace}/tags/armor_material/
.
Tag ID | Description | Default values (summarized) |
---|---|---|
#scorchful:heat_neutral |
All armor materials that provide no heat resistance buffs or debuff | Chainmail and gold |
#thermoo:resistant_to_heat |
All armor materials that provide heat resistance buffs | Netherite and Armadillo |
#thermoo:very_resistant_to_heat |
All armor materials that provide strong heat resistance buffs | Vanilla turtle and Scorchful turtle |
#thermoo:weak_to_heat |
All armor materials that provide heat resistance debuffs | Iron, Diamond, Leather |
These tags will apply a scorchful:heat_resistance
component component to any new stacks created with these tags that does not already have this component. Editing these tags and reloading will not update existing stacks.
#scorchful:heat_resistance/*
item tags can also be used as a shorthand to apply these components.Biome Tags
Tag ID | Description | Removed Version | Replacement |
---|---|---|---|
Seasonal Temperature tags | Which tags are used to define warm and scorching biomes, depending on the current season | 0.15 | #scorchful:is_climate/* and #scorchful:is_not_climate/* tags
|
#scorchful:humid_biomes |
Which biomes are 'humid' in the temperature system | 0.15 | #scorchful:is_climate/rainy
|
#scorchful:temperature/is_never_warm |
Which biomes are never warm, regardless of season | 0.15 | #scorchful:temperature/is_never_warm
|