Module:Command/Syntax
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Documentation for this module may be created at Module:Command/Syntax/doc
return {
command = {{command={'advancement','attribute','ban','ban-ip','banlist','bossbar','clear','clone','data','datapack','debug','perf','defaultgamemode','deop',
'difficulty','effect','enchant','experience','xp','fill','forceload','function','gamemode','gamerule','give',
'help','kick','kill','list','locate','locatebiome','loot','me','msg','tell','w','op','pardon','pardon-ip',
'particle','playsound','publish','recipe','reload','save-all','save-off','save-on','item','say','schedule','scoreboard', 'seed',
'setblock','setidletimeout','setworldspawn','spawnpoint','spectate','spreadplayers','stop','stopsound','summon','tag','team','tm','teammsg',
'teleport','tp','tellraw','time','title','trigger','whether','whitelist','worldboard','execute'
}}},
commandexecute = {{execute={'align','anchored','as','at','facing','in','positioned','rotated','if','unless','store','run'}}},
executealign = {'<axes>', redirect='commandexecute'},
executeanchored = {'<anchor>', redirect='commandexecute'},
executeas = {'<targets>', redirect='commandexecute'},
executeat = {'<targets>', redirect='commandexecute'},
executefacing = { {executesub = {"<''x''>",'entity'}},redirect='commandexecute'},
executesubentity = {'<targets>','<anchor>'},
["executesub<''x''>"] = {"<''y''>","<''z''>"},
executein = {'<dimension>', redirect='commandexecute'},
executepositioned = { {executesub = {"<''x''>",'as'}},redirect='commandexecute'},
executesubas = {'<targets>'},
executerotated = { {executesub = {"<''yaw''>",'as'}},redirect='commandexecute'},
["executesub<''yaw''>"] = {"<''pitch''>"},
executestore = {'(result|success)',{executestore = {'block','bossbar','entity','score','storage'}},redirect='commandexecute'},
executestoreblock={"<''x''>","<''y''>","<''z''>",'<path>','<type>','<scale>' },
executestorebossbar={'<id>','(max|value)'},
executestoreentity={"<target>",'<path>','<type>','<scale>' },
executestorescore={'<targets>','<objective>'},
executestorestorage={"<target>",'<path>','<type>','<scale>' },
executeif = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
executeunless = {{executeif={'block','blocks','data','entity','predicate','score'}},redirect='commandexecute'},
executeifblock = {"<''x''>","<''y''>","<''z''>",'<block>'},
executeifblocks = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''x3''>","<''y3''>","<''z3''>", '(all|masked)'},
executeifdata = {{executeifdata = {'block','entity','storage'}},'<path>'},
executeifdatablock={"<''x''>","<''y''>","<''z''>"},
executeifdataentity={'<source>'},
executeifdatastorage={'<source>'},
executeifentity = {'<entities>'},
executeifpredicate = {'<predicate>'},
executeifscore = {'<target>','<targetObjective>',{executeifscore={'matches','(<|<=|=|>|>=)'}}},
['executeifscore(<|<=|=|>|>=)']={'<source>','<sourceObjective>'},
executeifscorematches = {'<range>'},
executerun = {redirect='command'},
commandhelp = {'[<command>]'},
commandadvancement = { '(grant|revoke)', '<targets>', {advancement= { 'everything', 'from', 'through', 'until', 'only' }} },
advancementfrom = {'<advancement>'},
advancementthrough = {'<advancement>'},
advancementuntil = {'<advancement>'},
advancementonly = {'<advancement>', '[<criterion>]'},
commandattribute = {'<target>', '<attribute>', {attribute={'get', 'base', 'modifier'}}},
attributeget = {'[<scale>]'},
attributebase = {{attributebase = {'get','set'}}},
attributebaseget = {'[<scale>]'},
attributebaseset = {'<value>'},
attributemodifier = {{attributemodifier = {'add','remove','value'}}},
attributemodifieradd = {'<uuid>','<name>','<value>','(add|multiply|multiply_base)'},
attributemodifierremove = {'<uuid>'},
attributemodifiervalue = {'get','<uuid>','[<scale>]'},
['commandban-ip'] = {"<target>", "[<reason>]"},
commandkick = { "<target>", "[<reason>]" },
commandban = { "<targets>", "[<reason>]" },
commandbanlist = { "[ips|players]" },
commandbossbar = {{bossbar={'add','get','list','remove','set'}}},
bossbaradd = {'<id>','<name>'},
bossbarget = {'<id>','(max|players|value|visible)'},
bossbarremove = {'<id>'},
bossbarset = {'<id>',{bossbarset={'color','max','name','players','style','value','visible'}}},
bossbarsetcolor = {'(blue|green|pink|purple|red|white|yellow)'},
bossbarsetmax = {'<max>'},
bossbarsetname = {'<name>'},
bossbarsetplayers = {'[<targets>]'},
bossbarsetstyle = {'(notched_6|notched_10|notched_12|notched_20|progress)'},
bossbarsetvalue = {'<value>'},
bossbarsetvisible = {'<visible>'},
commandclear = { "[<targets>]", "[<item>]", "[<maxCount>]" },
commandclone = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<''x3''>", "<''y3''>", "<''z3''>", {clone={ 'replace','masked','filtered' }}, '[force|move|normal]' },
clonefiltered = {'<filter>'},
commanddata = {{data={'get','merge','modify','remove'}}},
dataget = {{data={'block','entity','storage'}},'[<path>]','[<scale>]'},
datamerge = {{data={'block','entity','storage'}},'<nbt>'},
dataremove = {{data={'block','entity','storage'}},'<path>'},
datamodify = {{data={'block','entity','storage'}},'<targetPath>',{datamodify={'append','insert','merge','prepend','set'}},{datasrc={'from','value'}}},
datamodifyinsert = {'<index>'},
datasrcfrom = {{data={'block','entity','storage'}},'[<sourcePath>]'},
datasrcvalue = {'<value>'},
datablock = {"<''x''>","<''y''>","<''z''>"},
dataentity = {'<entity>'},
datastorage = {'<storage>'},
commanddatapack = {{datapack={'disable','enable','list'}}},
datapackdisable = {'<name>'},
datapackenable = {'<name>',{datapackenable={'first','last','before','after'}}},
datapacklist = {'[available|enabled]'},
datapackenablebefore = {'<existing>'},
datapackenableafter = {'<existing>'},
commanddebug = { {debug={'start','stop','function'}} },
debugfunction = {'<name>'},
commandperf = { '(start|stop)' },
commanddefaultgamemode = { '(survival|creative|adventure|spectator)' },
commanddeop = {"<targets>"},
commandop = {"<targets>"},
commandpardon = { "<targets>" },
['commandpardon-ip'] = { "<target>" },
commanddifficulty = { '[easy|hard|normal|peaceful]' },
commandeffect = { {effect={'clear','give'}} },
effectclear = {'[<targets>]','[<effect>]'},
effectgive = { '<targets>','<effect>','[<seconds>]','[<amplifier>]','[<hideParticles>]' },
commandenchant = { "<targets>", "<enchantment>", "[<level>]" },
commandexperience = { {xp = {'add','set','query'}} },
commandxp = { redirect='commandexperience' },
xpadd = {'<targets>','<amount>','[levels|points]'},
xpset = {'<targets>','<amount>','[levels|points]'},
xpquery = {'<targets>','(levels|points)'},
commandfill = { "<''x1''>", "<''y1''>", "<''z1''>", "<''x2''>", "<''y2''>", "<''z2''>", "<block>",{ fill = { 'destroy','hollow','keep','outline','replace'} }},
fillreplace = { '[<filter>]' },
commandforceload = {{ forceload = {'add','remove','query'} }},
forceloadadd = {"<''x1''>","<''z1''>","[<''x2''>]","[<''z2''>]"},
forceloadremove = {{forceloadremove = {'all',"<''x1''>"}}},
["forceloadremove<''x1''>"] = {"<''z1''>","[<''x2''>]","[<''z2''>]"},
forceloadquery = {"[<''x''>]","[<''z''>]"},
commandfunction = { "<name>" },
commandgamemode = { '(adventure|creative|spectator|survival)','[<target>]' },
commandgamerule = { "<''rule name''>", "[<value>]" },
commandgive = { "<target>", "<item>", "[<count>]" },
commandkill = { "[<targets>]" },
commandlist = {'[uuid]'},
commandlocate = {"<''StructureType''>"},
commandlocatebiome = {"<''biome ID''>"},
commandloot = {{loottarget = {'spawn','replace','insert','give'}}, {lootsrc = {'fish','loot','kill','mine'}}},
loottargetspawn = {"<''x''>","<''y''>","<''z''>"},
loottargetreplace = {{loottarget = {'entity','block'}}, '<slot>','[<count>]'},
loottargetentity = {'<entities>'},
loottargetblock = {"<''x''>","<''y''>","<''z''>"},
loottargetinsert = {"<''x''>","<''y''>","<''z''>"},
loottargetgive = {'<players>'},
lootsrcfish = {'<loot_table>',"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
lootsrcloot = {'<loot_table>'},
lootsrckill = {'<target>'},
lootsrcmine = {"<''x''>","<''y''>","<''z''>",'[<tool>|mainhand|offhand]'},
commandme = { "<action>" },
commandmsg = { "<targets>", "<message>" },
commandtell = { redirect = 'commandmsg' },
commandw = { redirect = 'commandmsg' },
commandparticle = { {particle={'dust','dust_color_transition','block','falling_dust','item','vibration','<name>'}}, "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<''xd''>]", "[<''yd''>]", "[<''zd''>]", "<speed>", "<count>", '[force|normal]', '[<viewers>]' },
particledust = {"<''r''>","<''g''>","<''b''>","<''size''>"},
particledust_color_transition = {"<''r1''>","<''g1''>","<''b1''>","<''size''>","<''r2''>","<''g2''>","<''b2''>"},
particleblock = {"<''block''>"},
particlefalling_dust = {"<''block''>"},
particleitem = {"<''item''>"},
particlevibration = {"<''x1''>","<''y1''>","<''z1''>","<''x2''>","<''y2''>","<''z2''>","<''duration''>"},
commandplaysound = { "<sound>", "<''source''>", "<targets>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<volume>]", "[<pitch>]", "[<minVolume>]" },
commandpublish = {'[<port>]'},
commandrecipe = {'(give|take)', '<targets>', {{'*','<recipe>'}}},
['commandsave-all'] = {'[flush]'},
--commandreplaceitem = { "[block|entity]", "[<''x''> <''y''> <''z''>|<''selector''>]", "<''slot''>", "<''item''>", { "<''amount''>", "<''data''>", "<''dataTag''>" } },
commanditem = { {item={'modify','replace'}} },
itemmodify = { {itemtarget={'block','entity'}}, '<slot>', '<modifier>'},
itemreplace = { {itemtarget={'block','entity'}}, '<slot>', {itemreplace={'with','from'}} },
itemreplacewith = {'<item>', '[<count>]'},
itemreplacefrom = {{itemsource={'block','entity'}}, '<sourceSlot>', '[<modifier>]'},
itemtargetblock = { '<pos>' },
itemtargetentity = { '<targets>' },
itemsourceblock = { '<sourcePos>' },
itemsourceentity = { '<sourceTarget>' },
commandsay = { "<message>" },
commandschedule = { {schedule={'function','clear'}} },
schedulefunction = { '<function>', '<time>', '[append|replace]'},
scheduleclear = { '<function>' },
commandscoreboard = {{scoreboard={'objectives','players'}}},
scoreboardobjectives = {{scoreboardobjectives={'add','list','modify','remove','setdisplay'}}},
scoreboardobjectivesadd = { '<objective>','<criterion>','[<displayName>]'},
scoreboardobjectivesmodify = {'<objective>',{scoreboardobjectivesmodify={'displayname','rendertype'}}},
scoreboardobjectivesmodifydisplayname = {'<displayName>'},
scoreboardobjectivesmodifyrendertype = {'(hearts|integer)'},
scoreboardobjectivesremove = {'<objective>'},
scoreboardobjectivessetdisplay = {'<slot>','[<objective>]'},
scoreboardplayers = {{scoreboardplayers={'add','enable','get','list','operation','remove','reset','set'}}},
scoreboardplayersadd = {'<targets>', '<objective>', '<score>'},
scoreboardplayersenable = {'<targets>','<objective>'},
scoreboardplayersget = {'<target>', '<objective>'},
scoreboardplayerslist = {'[<target>]'},
scoreboardplayersoperation = {'<targets>', '<targetObjective>', '<operation>', '<source>', '<sourceObjective>'},
scoreboardplayersremove = {'<targets>', '<objective>', '<score>'},
scoreboardplayersreset = { '<targets>', '[<objective>]'},
scoreboardplayersset = { '<targets>', '<objective>', '<score>'},
commandsetblock = { "<''x''>", "<''y''>", "<''z''>", "<block>", '[destroy|keep|replace]' },
commandsetidletimeout = { "<minutes>" },
commandsetworldspawn = { "<''x''>", "<''y''>", "<''z''>", '<angle>' },
commandspawnpoint = { "[<targets>]", "[<''x''>]", "[<''y''>]", "[<''z''>]", '[<angle>]' },
commandspectate = {'<target>', '[<player>]'},
commandspreadplayers = { "<''x''>", "<''z''>", "<spreadDistance>", "<maxRange>", {spreadplayers={'under','<respectTeams>'}}, '<targets>'},
spreadplayersunder = {'<maxHeight>','<respectTeams>'},
commandstopsound = {"<targets>", "[<''source''>]", "<sound>"},
commandsummon = { "<entity>", "[<''x''>]", "[<''y''>]", "[<''z''>]", "[<nbt>]" },
commandtag = {'<targets>',{tag = {'add','list','remove'}}},
tagadd = {'<name>'},
tagremove = {'<name>'},
commandteam = {{team = {'add','empty','join','leave','list','modify','remove'}}},
teamadd = {'<team>','[<displayName>]'},
teamempty = {'<team>'},
teamjoin = {'<team>','[<members>]'},
teamleave = {'<members>'},
teamlist = {'[<team>]'},
teammodify = {'<team>','<option>','<value>'},
teamremove = {'<team>'},
commandteammsg = {'<message>'},
commandtm = {redirect = 'commandteammsg'},
commandtellraw = { "<targets>", "<message>" },
commandtime = {{ time = { 'add','query','set' } }},
timeadd = {'<time>'},
timequery = {'(daytime|gametime|day)'},
timeset = {"(<''TimeSpec''>|<time>)"},
commandtitle = { "<targets>", {title = { 'clear','reset','title','subtitle','actionbar','times'}}},
titletitle = {'<title>'},
titlesubtitle = {'<title>'},
titleactionbar = {'<title>'},
titletimes = {'<fadeIn>','<stay>','<fadeOut>'},
commandteleport = {{tp2={'<targets>','<destination>',"<''x''>"}}},
['tp2<targets>'] = {{tp = {"<''x''>",'<destination>'}}},
["tp<''x''>"] = {"<''y''>","<''z''>",{tp={'facing',"<''yRot''>"}}},
tpfacing = {{tp2 = {'entity',"<''x''>"}}},
tp2entity = {'<facingEntity>','[<facingAnchor>]'},
["tp2<''x''>"] = {"<''y''>","<''z''>"},
["tp<''yRot''>"] = {"<''xRot''>"},
commandtp = {redirect='commandteleport'},
commandtrigger = { "<objective>", "[add|set]", "[<value>]" },
commandweather = { "[clear|rain|thunder]", "[<duration>]" },
commandwhitelist = { {whitelist = {'add','list','off','on','reload','remove'} }},
whitelistadd = {'<targets>'},
whitelistremove = {'<targets>'},
commandworldborder = { {worldborder = {'add','center','damage','get','set','warning',''}}},
worldborderadd = {'<distance>','[<time>]'},
worldbordercenter = {"<''x''>", "<''z''>"},
worldborderdamage = {{worldborderdamage = {'amount','buffer'}}},
worldborderdamage = {'<damagePerBlock>'},
worldborderdamage = {'<distance>'},
worldborderset = {'<distance>','[<time>]'},
worldborderwarning = {{worldborderwarning={'distance','time'}}},
worldborderwarningdistance = { '<distance>' },
worldborderwarningtime = { '<time>' }
}