Fear
Scorchful Fear.png: Infobox image for Fear the effect in Minecraft
Scorchful Potion of Paranoia.png: Inventory sprite for Scorchful Potion of Paranoia in Minecraft as shown in-game with description: Scorchful Potion of ParanoiaScorchful Splash Potion of Paranoia.png: Inventory sprite for Scorchful Splash Potion of Paranoia in Minecraft as shown in-game with description: Scorchful Splash Potion of ParanoiaScorchful Lingering Potion of Paranoia.png: Inventory sprite for Scorchful Lingering Potion of Paranoia in Minecraft as shown in-game with description: Scorchful Lingering Potion of ParanoiaScorchful Arrow of Paranoia.png: Inventory sprite for Scorchful Arrow of Paranoia in Minecraft as shown in-game with description: Scorchful Arrow of Paranoia
Sources

See #Causes

Particle

Bat #510359 (dark purple)

Type

Negative

Notice
 
This article is about an in development feature that will has been released as a preview. Everything on this page is subject to change.

Fear is a status effect that causes mobs to flee their targets and desaturates the player's vision.

Effect

 
Fear applies a shader effect that desaturates the player's vision and has a unique Bat particle.

Mobs

When applied to a path aware mob, Fear causes that mob to flee and entities that it is currently targeting. For example, Zombies will flee from Villagers instead of hunting them down. This may cause the mob to lose track of their target and can be a good way of defending an area.

Players

When applied to the player, Fear desaturates and darkens the screen. It also makes the player much more visible to hostile mobs, extending their detection range by 2 times and making the player visible to mobs through walls.

When a player is given fear for the first time, they will be given the advancement "The Mind Killer". This is a reference to the Litaney Against Fear from the novel Dune.

Causes

Cause Potency Length
  Potion of Paranoia I 3:00
  Potion of Paranoia I 8:00
  Splash Potion of Paranoia I 3:00
  Splash Potion of Paranoia I 8:00
  Lingering Potion of Paranoia I 0:45
  Lingering Potion of Paranoia I 2:00
  Arrow of Paranoia I 0:22
  Arrow of Paranoia I 1:00

Brewing

Potion Reagent, Base File:Redstone-dust.pngRedstone Dust Extended Effects
 
Potion of Paranoia
 
Potion of Paranoia (extended)
See #Effect. Also applies Darkness for the same duration as Fear.

Immune Mobs

Bosses and flying mobs including the Ghast and Phantom are immune to fear.

Data Values

The ID of the effect is scorchful:fear.

Shader Files

The shader effect definition uses post processing shaders to create the visual effects. These effects can be configured by resource packs. See Minecraft:Shader for a full description of the file formats. The following files contain the primary definitions relating to the effect:

  • assets/scorchful/post_effect/fear.json: Defines the pass programs for the shader effect. Replace the program values with minecraft:blit to disable the desaturation effect.
  • assets/scorchful/shaders/post/fear_color_convolve.json: Defines the variables (uniforms) used in the shader. You can use these to configure the strength of the effect desaturation and darkening effects.
  • assets/scorchful/shaders/post/color_convolve_hsv.fsh: The fragment shader code for the effect. These are written in OpenGL Shading Language (GLSL).