Module:Inventory slot/Aliases

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This table defines the aliases used in Module:Inventory slot.


de:Modul:Inventar slot/Aliases es:Módulo:Inventory slot/Aliases fr:Module:Case inventaire/Alias ja:モジュール:Inventory slot/Aliases ko:모듈:Inventory slot/Aliases pt:Módulo:Inventory slot/Aliases ru:Модуль:Инвентарный слот/Псевдонимы uk:Модуль:Інвентарний слот/Псевдоніми zh:模块:Inventory slot/Aliases



local coloredDyes = 'Orange Dye; Magenta Dye; Light Blue Dye; Dandelion Yellow; Lime Dye; Pink Dye; Gray Dye; Light Gray Dye; Cyan Dye; Purple Dye; Lapis Lazuli; Cocoa Beans; Cactus Green; Rose Red; Ink Sac'
local dyedWool = 'Orange Wool; Magenta Wool; Light Blue Wool; Yellow Wool; Lime Wool; Pink Wool; Gray Wool; Light Gray Wool; Cyan Wool; Purple Wool; Blue Wool; Brown Wool; Green Wool; Red Wool; Black Wool'
local aliases = {
	-- Lists --
	['Any Banner'] = 'White Banner; Orange Banner; Magenta Banner; Light Blue Banner; Yellow Banner; Lime Banner; Pink Banner; Gray Banner; Light Gray Banner; Cyan Banner; Purple Banner; Blue Banner; Brown Banner; Green Banner; Red Banner; Black Banner',
	['Any Carpet'] = 'White Carpet; Orange Carpet; Magenta Carpet; Light Blue Carpet; Yellow Carpet; Lime Carpet; Pink Carpet; Gray Carpet; Light Gray Carpet; Cyan Carpet; Purple Carpet; Blue Carpet; Brown Carpet; Green Carpet; Red Carpet; Black Carpet',
	['Any Dye'] = 'Bone Meal;' .. coloredDyes,
		['Any Colored Dye'] = coloredDyes,
	['Any Fence Gate'] = 'Oak Fence Gate; Spruce Fence Gate; Birch Fence Gate; Jungle Fence Gate; Acacia Fence Gate; Dark Oak Fence Gate',
	['Any fuel'] = 'Coal; Charcoal; Oak Wood; Oak Wood Planks',

	['Any Mushroom'] = '[Mushroom]Red Mushroom; [Mushroom]Brown Mushroom',
	['Any Quartz Block'] = 'Block of Quartz; Chiseled Quartz Block; Pillar Quartz Block',
	['Any Red Sandstone'] = 'Red Sandstone; Chiseled Red Sandstone; Smooth Red Sandstone',
	['Any Sandstone'] = 'Sandstone; Chiseled Sandstone; Smooth Sandstone',
	['Any Stained Clay'] = 'White Stained Clay; Orange Stained Clay; Magenta Stained Clay; Light Blue Stained Clay; Yellow Stained Clay; Lime Stained Clay; Pink Stained Clay; Gray Stained Clay; Light Gray Stained Clay; Cyan Stained Clay; Purple Stained Clay; Blue Stained Clay; Brown Stained Clay; Green Stained Clay; Red Stained Clay; Black Stained Clay',
	['Any Stained Glass'] = 'White Stained Glass; Orange Stained Glass; Magenta Stained Glass; Light Blue Stained Glass; Yellow Stained Glass; Lime Stained Glass; Pink Stained Glass; Gray Stained Glass; Light Gray Stained Glass; Cyan Stained Glass; Purple Stained Glass; Blue Stained Glass; Brown Stained Glass; Green Stained Glass; Red Stained Glass; Black Stained Glass',
	['Any Stained Glass Pane'] = 'White Stained Glass Pane; Orange Stained Glass Pane; Magenta Stained Glass Pane; Light Blue Stained Glass Pane; Yellow Stained Glass Pane; Lime Stained Glass Pane; Pink Stained Glass Pane; Gray Stained Glass Pane; Light Gray Stained Glass Pane; Cyan Stained Glass Pane; Purple Stained Glass Pane; Blue Stained Glass Pane; Brown Stained Glass Pane; Green Stained Glass Pane; Red Stained Glass Pane; Black Stained Glass Pane',
	['Any Stone Bricks'] = 'Stone Bricks; Mossy Stone Bricks; Cracked Stone Bricks; Chiseled Stone Bricks',
	['Any Stone Slab'] = 'Stone Slab; Sandstone Slab; Cobblestone Slab; Bricks Slab; Stone Bricks Slab; Nether Brick Slab; Quartz Slab',
	['Any Wood'] = 'Oak Wood; Spruce Wood; Birch Wood; Jungle Wood; Acacia Wood; Dark Oak Wood',
	['Any wood Door'] = 'Oak Door; Spruce Door; Birch Door; Jungle Door; Acacia Door; Dark Oak Door',
	['Any wood Fence'] = 'Oak Fence; Spruce Fence; Birch Fence; Jungle Fence; Acacia Fence; Dark Oak Fence',
	['Any Wood Planks'] = 'Oak Wood Planks; Spruce Wood Planks; Birch Wood Planks; Jungle Wood Planks; Acacia Wood Planks; Dark Oak Wood Planks',
	['Any Wood Slab'] = 'Oak Wood Slab; Spruce Wood Slab; Birch Wood Slab; Jungle Wood Slab; Acacia Wood Slab; Dark Oak Wood Slab',
	['Any Wood Stairs'] = 'Oak Wood Stairs; Spruce Wood Stairs; Birch Wood Stairs; Jungle Wood Stairs; Acacia Wood Stairs; Dark Oak Wood Stairs',
	['Any Wool'] = 'White Wool;' .. dyedWool,
		['Any Dyed Wool'] = dyedWool,

	-- Display names --
	['Brown Mushroom'] = '[Mushroom]Brown Mushroom',
	['Brown Mushroom (block)'] = '[Mushroom]Brown Mushroom (block)',
	['Clay (block)'] = '[Clay]Clay (block)',
	['Enchanted Book'] = '[&e]Enchanted Book',
	['Enchanted Golden Apple'] = '[&d]Golden Apple',
	['End Portal (block)'] = '[End Portal]End Portal (block)',
	['Golden Apple'] = '[&b]Golden Apple',
	['Melon (block)'] = '[Melon]Melon (block)',
	['Nether Brick (item)'] = '[Nether Brick]Nether Brick (item)',
	['Red Mushroom'] = '[Mushroom]Red Mushroom',
	['Red Mushroom (block)'] = '[Mushroom]Red Mushroom (block)',
	['Snow (layer)'] = '[Snow]Snow (layer)',
	['Stone Button'] = '[Button]Stone Button',
	['Wooden Button'] = '[Button]Wooden Button',
	--Potions--
	['Awkward Potion']='Awkward Potion[&7No effects]',
	['Water Bottle']='Water Bottle[&7No effects]',
	['Thick Potion']='Thick Potion[&7No effects]',
	['Mundane Potion']='Mundane Potion[&7No effects]'
}

-- Discs --
local discs = { '13', 'cat', 'blocks', 'chirp', 'far', 'mall', 'mellohi', 'stal', 'strad', 'ward', '11', 'wait' }
for _, disc in ipairs( discs ) do
	local name = disc .. ' Disc'
	aliases[name] = '[&bMusic Disc]' .. name .. '[&7C418 - ' .. disc .. ']'
end

-- Damaged armor, tools and weapons --
local damagedItems = {
	'Bow',
	'Carrot on a Stick',
	'Chain Boots',
	'Chain Chestplate',
	'Chain Helmet',
	'Chain Leggings',
	'Diamond Axe',
	'Diamond Boots',
	'Diamond Chestplate',
	'Diamond Helmet',
	'Diamond Hoe',
	'Diamond Leggings',
	'Diamond Pickaxe',
	'Diamond Shovel',
	'Diamond Sword',
	'Fishing Rod',
	'Flint and Steel',
	'Golden Axe',
	'Golden Boots',
	'Golden Chestplate',
	'Golden Helmet',
	'Golden Hoe',
	'Golden Leggings',
	'Golden Pickaxe',
	'Golden Shovel',
	'Golden Sword',
	'Iron Axe',
	'Iron Boots',
	'Iron Chestplate',
	'Iron Helmet',
	'Iron Hoe',
	'Iron Leggings',
	'Iron Pickaxe',
	'Iron Shovel',
	'Iron Sword',
	'Leather Boots',
	'Leather Tunic',
	'Leather Cap',
	'Leather Pants',
	'Shears',
	'Stone Axe',
	'Stone Hoe',
	'Stone Pickaxe',
	'Stone Shovel',
	'Stone Sword',
	'Wooden Axe',
	'Wooden Hoe',
	'Wooden Pickaxe',
	'Wooden Shovel',
	'Wooden Sword'
}
for _, item in ipairs( damagedItems ) do
	local name = 'Damaged ' .. item
	aliases[name] = '[' .. item .. ']' .. name
end

-- Since there are currently 608 banners, batch process them --
local patterns = {
	'Base Dexter Canton',
	'Base Fess',
	'Base Gradient',
	'Base Indented',
	'Base Sinister Canton',
	'Bend',
	'Bend Sinister',
	'Bordure',
	'Bordure Indented',
	'Chevron',
	'Chief Dexter Canton',
	'Chief Fess',
	'Chief Indented',
	'Chief Sinister Canton',
	'Creeper Charge',
	'Cross',
	'Fess',
	'Field Masoned',
	'Flower Charge',
	'Gradient',
	'Inverted Chevron',
	'Lozenge',
	'Mojang Charge',
	'Pale',
	'Pale Dexter',
	'Pale Sinister',
	'Paly',
	'Per Bend',
	'Per Bend Inverted',
	'Per Bend Sinister',
	'Per Bend Sinister Inverted',
	'Per Fess',
	'Per Fess Inverted',
	'Per Pale',
	'Per Pale Inverted',
	'Roundel',
	'Saltire',
	'Skull Charge'
}
local colors = {
	'White',
	'Orange',
	'Magenta',
	'Light Blue',
	'Yellow',
	'Lime',
	'Pink',
	'Gray',
	'Light Gray',
	'Cyan',
	'Purple',
	'Blue',
	'Brown',
	'Green',
	'Red',
	'Black'
}

aliases['Any Firework Star'] = {}
for _, color in ipairs( colors ) do
	local name = color .. ' Firework Star'
	aliases[name] = '[Firework Star]' .. name .. '[&7' .. color .. ']'
	table.insert( aliases['Any Firework Star'], aliases[name] )
	for _, pattern in ipairs( patterns ) do
		name = color .. ' ' .. pattern .. ' Banner'
		aliases[name] = '[Banner]' .. name .. '[&7' .. color .. ' ' .. pattern .. ']'
	end
end
aliases['Any Firework Star'] = table.concat( aliases['Any Firework Star'], ';' )

-- Potions --
local effects = {
	"Regeneration",
	"Swiftness",
	"Fire Resistance",
	"Poison",
	"Healing",
	"Night Vision",
	"Weakness",
	"Strength",
	"Slowness",
	"Leaping",
	"Harming",
	"Water Breathing",
	"Invisibility"
}
aliases['Any Potion'] = {
	"Water Bottle",
	"Awkward Potion",
	"Thick Potion",
	"Mundane Potion"
}
aliases['Any Splash Potion'] = {
	"Splash Water Bottle",
	"Awkward Splash Potion",
	"Thick Splash Potion",
	"Mundane Splash Potion"
}
aliases['Any Lingering Potion'] = {
	"Lingering Water Bottle",
	"Awkward Lingering Potion",
	"Thick Lingering Potion",
	"Mundane Lingering Potion"
}
for _, effect in ipairs( effects ) do
	table.insert( aliases['Any Potion'], 'Potion of ' .. effect )
	table.insert( aliases['Any Splash Potion'], 'Splash Potion of ' .. effect )
	table.insert( aliases['Any Lingering Potion'], 'Lingering Potion of ' .. effect )
end
aliases['Any Potion'] = table.concat( aliases['Any Potion'], ';' )
aliases['Any Splash Potion'] = table.concat( aliases['Any Splash Potion'], ';' )
aliases['Any Lingering Potion'] = table.concat( aliases['Any Lingering Potion'], ';' )

return aliases