Astral Arsenal
| Author | |
|---|---|
| Latest Release |
4.0.0 for 1.21 and 1.21.1 (2025-05-29) |
| Initial Release |
1.1.0 (2024-07-29) |
| Mod Loaders | |
| Minecraft Versions |
1.21 and 1.21.1 |
| Modrinth | |
| Discord | |
| Sources |
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"title": "Astral Arsenal",
"rows": [
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"field": "[https://modded.wiki/w/User:Astratene Astratene]",
"label": "Author"
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{
"field": "4.0.0 for 1.21 and 1.21.1 (2025-05-29)",
"label": "Latest Release"
},
{
"field": "1.1.0 (2024-07-29)",
"label": "Initial Release"
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{
"field": "[https://fabricmc.net/ (link to File:Fabric Logo.png article, displayed as link=|16px|alt=Fabric) Fabric]",
"label": "Mod Loaders"
},
{
"field": "1.21 and 1.21.1",
"label": "Minecraft Versions"
},
{
"field": "https://modrinth.com/mod/astral-arsenal",
"label": "Modrinth"
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{
"field": "https://discord.gg/39RdXrvrHR",
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"invimages": [],
"images": [
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Astral Arsenal is a Fabric 1.21.1 mod developed by Astratene and TeamVoided. It is designed to change Minecraft combat significantly
Weapons
Astral Arsenal currently adds 4 weapons as listen below, they can be incredibly strong pieces of ones arsenal if used correctly.
Kosmogliphs
Kosmogliphs are an incredibly powerful concentration of astral energy, they grant strong bonuses to you, mostly giving bonuses on attacks, using tools, or granting new attacks to certain weapons. Here is a full list.
Chestplate
The chestplate has 6 Kosmogliphs, each one is made to cover Astral Arsenals 7 Damage Types
Non-chest plate armor
These kosmogliphs mostly grant powerful movement capabilities to the player.
Tools
There are 4 tool kosmogliphs, some are available on multiple tools, but two are exclusive to the pick-axe and hoe respectively
Melee
(Sword, Axe, Greathammer)
Ranged
(Bow, Crossbow, Trident)
Railgun
Nailcannon
Tome of Hexes
Vanilla re-balances
Astral Arsenal changes a few vanilla features in order to balance the mod a little bit more.
Protection
Protection is completely removed in Astral Arsenal. However, in order to compensate there are the chest plate kosmogliphs, forcing you to specialize in a particular defense type.
Feather falling
Feather falling grants 20% damage reduction per level rather then 12%, this is to make up for Protection no longer existing.
Shield
The shield has no delay between activation and starting to block things.
Using all items
Using items slows you down by a more variable amount, defaulting to 50% less movement speed (Vanilla minecraft usually changes it to 80% less movement speed for every item)
| Item/Kosmogliph | Movement speed penalty |
|---|---|
| Tome of Hexes | 90% |
| Shield | 70% |
| Riptide Trident | 70% |
| Deep wounds | 60% |
| Drinking/eating | 60% |
| Bow | 50% |
| Crossbow | 50% |
| Trident | 50% |
| Mace | 30% |
| Nailcannon | 20% |
| Astral Slash | 0% |
| Parry | 0% |
| Any non-specified | 50% |
Arrows of Harming
Deal 0 magic damage if the arrow deals less then 3 damage.
Now deals 2 damage per level instead of dealing ((6 * amplifier) - ArrowDamage) magic damage.
Power
Reduced the damage bonus power grants by 50%
Arrows
All damage from arrows (not including extra magic damage from Harming) deals 1.5x damage to non-players. This is to compensate for the power nerf.
Projectiles
This list contains projectiles and similar things.
Effects
Astral Arsenal adds a lot of effects.
Beneficial
Harmful
Other General Mechanics
Damage Types
Astral arsenal divides vanilla and Astral Arsenals damage types into 7 tags that are used in several places.
Explosions
Explosions added by astral arsenal are unique in that they do not have damage fall off, if you are within the radius of the explosion, you will take the damage the explosion deals.
These explosions also do not scale with difficulty.
Crimson Time
A new mechanic that makes it so that once your crosshair leaves an opponent, you can still hit them for 5 ticks. This is indicated by a red filter over your crosshair.