Module:Inventory slot/Aliases/Table: Difference between revisions

m Majr moved page Module:Grid/Aliases/Table to Module:Inventory slot/Aliases/Table without leaving a redirect
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local p = {}
local p = {}
p.table = function()
p.table = function()
local grid = require( [[Module:Grid]] ).cell
local slot = require( [[Module:Inventory slot]] ).slot
local aliases = mw.loadData( [[Module:Grid/Aliases]] )
local aliases = mw.loadData( [[Module:Inventory slot/Aliases]] )
local keys = {}
local keys = {}
for i in pairs( aliases ) do
for i in pairs( aliases ) do
-- Skip the banner aliases (except "Any Banner"), as there are so many of them it
table.insert( keys, i )
-- causes the page to be too slow. Maybe once we use sprites it will be fast enough.
if i == 'Any Banner' or not i:find( 'Banner$' ) then
table.insert( keys, i )
end
end
end
table.sort( keys )
table.sort( keys )
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-- Aliases are disabled in output for accuracy
-- Aliases are disabled in output for accuracy
-- (as sub-aliases aren't meant to work) and performance
-- (as sub-aliases aren't meant to work) and performance
table.insert( displayCell, grid{ name, noalias = true } )
table.insert( displayCell, slot{ name, noalias = true } )
end
end