Module:Inventory slot/Aliases: Difference between revisions

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for _, type in ipairs(types) do
for _, type in ipairs(types) do
-- form name, it will be reused
-- form name, it will be reused
local name = {}
local name =  type.text .. effect.name
if type.name == 'Tipped Arrow' then
local potionName = {}
name = type.text .. effect.name
if type.name == 'Tipped Arrow' then
else
potionName = type.text .. effect.name .. '.gif'
name = type.text .. effect.name .. '.gif'
else
end
potionName = type.text .. effect.name
end
-- if we have durations, add times
-- if we have durations, add times
if effect.durations then
if effect.durations then
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-- turtle master is weird, so just do a fancy string replacement
-- turtle master is weird, so just do a fancy string replacement
if effect.text then
if effect.text then
aliases[name] = { name = name, text = string.gsub( effect.text, '%$1', durations[1] ) }
aliases[name] = { name = potionName, text = string.gsub( effect.text, '%$1', durations[1] ) }
aliases[name .. ' Extended'] = { name = name, text = string.gsub( effect.text, '%$1', durations[2] ) }
aliases[name .. ' Extended'] = { name = potionName, text = string.gsub( effect.text, '%$1', durations[2] ) }
aliases[name .. ' Enhanced'] = { name = name, text = string.gsub( effect.enhanced, '%$1', durations[3] ) }
aliases[name .. ' Enhanced'] = { name = potionName, text = string.gsub( effect.enhanced, '%$1', durations[3] ) }
else
else
-- we always have normal
-- we always have normal
aliases[name] = { name = name, text = string.format( '%s (%s)', effect.effect, durations[1] ) }
aliases[name] = { name = potionName, text = string.format( '%s (%s)', effect.effect, durations[1] ) }
-- ensure we have extended
-- ensure we have extended
if durations[2] then
if durations[2] then
aliases[name .. ' Extended'] = { name = name, text = string.format( '%s (%s)', effect.effect, durations[2] ) }
aliases[name .. ' Extended'] = { name = potionName, text = string.format( '%s (%s)', effect.effect, durations[2] ) }
-- and enhanced, currently there is nothing with a duration that can be extended but not enhanced
-- and enhanced, currently there is nothing with a duration that can be extended but not enhanced
if effect.enhanced then
if effect.enhanced then
aliases[name .. ' Enhanced'] = { name = name, text = string.format( '%s %s (%s)', effect.effect, effect.enhanced, durations[3] ) }
aliases[name .. ' Enhanced'] = { name = potionName, text = string.format( '%s %s (%s)', effect.effect, effect.enhanced, durations[3] ) }
end
end
end
end
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else
else
-- otherwise its just effect, currently every potion with no duration can be enhanced
-- otherwise its just effect, currently every potion with no duration can be enhanced
aliases[name] = { name = name, text = effect.effect}
aliases[name] = { name = potionName, text = effect.effect}
aliases[name .. ' Enhanced'] = { name = name, text = effect.effect .. ' ' .. effect.enhanced }
aliases[name .. ' Enhanced'] = { name = potionName, text = effect.effect .. ' ' .. effect.enhanced }
end
end