Fabric Archipelago Mod:Optional Locations: Difference between revisions
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Some Locations that can be added by the randomizer can be annoying to do, or unrealistic for a shorter time-frame. Due to this, | Some Locations that can be added by the randomizer can be annoying to do, or unrealistic for a shorter time-frame. Due to this, some locations can be disabled based on their category. | ||
The | The Location Categories that can be disabled are: | ||
*• '''Hard''' | |||
** Locations that are Difficult or Time-Consuming, often times making it hard to complete a Randomizer in under 4 hours. | |||
*• '''Exploration''' | |||
** Locations that might require a decent amount of exploration in order to find specific [[minecraft:Structure|Structures]] or [[minecraft:Biome|Biomes]]. | |||
*• '''Unreasonable''' | |||
** Locations that are '''extremely''' difficult or time consuming (such as ''[[minecraft:How_Did_We_Get_Here%3F|How Did We Get Here?]]'') | |||
== Advancement Locations == | == Advancement Locations == | ||
In the base version of the mod, there are '''18''' ''hard'' Advancements, '''10''' ''exploration'' Advancements, and '''2''' ''unreasonable'' Advancements. | |||
=== Hard Advacements === | |||
{| class="wikitable mw-collapsible" | {| class="wikitable mw-collapsible" | ||
! colspan="3" | '''Hard Advancements''' | ! colspan="3" | '''Hard Advancements''' | ||