Scorchful:Config File (Old): Difference between revisions

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i hate this config
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; Sandstorm Follow Range reduction amount (percent from -1 to +1) {{code|sandstormFollowRangeReductionPercent}}: How much to multiply the total follow range of entities on the surface by during Sandstorms. Negative values decrease follow range, positive values increase it.
; Sandstorm Follow Range reduction amount (percent from -1 to +1) {{code|sandstormFollowRangeReductionPercent}}: How much to multiply the total follow range of entities on the surface by during Sandstorms. Negative values decrease follow range, positive values increase it.


=== Mod Integration Config ===
Options for mod integrations in Scorchful.
==== Dehydration Config ====
Options for integration with [https://modrinth.com/mod/dehydration Dehydration].
; ''Minimum water level required for sweating {{code|minWaterLevelForSweat}}'': The minimum number of water points needed to be able to sweat (similar to how much hunger you need to heal)
=== Removed Config Options ===
These reflect the removed config options from Scorchful, and their replacements (starting from Scorchful 0.15).
==== Combat Config ====
; Default armor piece heat resistance {{code|defaultArmorHeatResistance}}: The default Heat Resistance to apply to all armor pieces that are not explicitly overridden
: Removed in 0.15
: Replaced with the item component [[Scorchful:Data Component Types#scorchful:heat_resistance|scorchful:heat_resistance]]
; Very warm armor piece heat resistance {{code|veryHarmfulArmorHeatResistance}}: The amount of Heat Resistance to apply to very warm armor pieces (such as Fur Armor in Frostiful)
: Removed in 0.15
: Replaced with the item component [[Scorchful:Data Component Types#scorchful:heat_resistance|scorchful:heat_resistance]]
; Thermally protective armor piece heat resistance {{code|protectiveArmorHeatResistance}}: The amount of Heat Resistance to apply to protective armors, such as Netherite
: Removed in 0.15
: Replaced with the item component [[Scorchful:Data Component Types#scorchful:heat_resistance|scorchful:heat_resistance]]
; Very thermally protective armor piece heat resistance {{code|veryProtectiveArmorHeatResistance}}: The amount of Heat Resistance to apply to very protective armors, such as Turtle
: Removed in 0.15
: Replaced with the item component [[Scorchful:Data Component Types#scorchful:heat_resistance|scorchful:heat_resistance]]
==== Heating Config ====
; Minimum sky light level for heat {{code|minSkyLightLevelForHeat}}: The minimum ''sky light;; level that will start to apply environmental heating
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/ environment provider] {{code|scorchful:modifier/apply_shade_for_time}}.
; Heat from the Sun {{code|heatFromSun}}: How much environmental heating to apply from the Sun every tick
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_definition/ environments] {{code|scorchful:temperature/scorching_climate}}, {{code|scorchful:temperature/warm_climate}}, and {{code|scorchful:temperature/temperate_climate}}.
; Sun Hat shade temperature change `sunHatShadeTemperatureChange`: The temperature change to apply to players wearing a Sun Hat in Scorching Biomes each tick
: Removed in 0.15
: Replaced with an [https://thermoo.thedeathlycow.com/entity_attributes/ Environment Heat Resistance] attribute modifier.
; Light level per heat increase (in The Nether) {{code|lightLevelPerHeatInNether}}: How many light levels correspond to a +1 increase in passive temperature, in The Nether
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_definition/ environment] {{code|scorchful:hell}}.
; Minimum light level for heat (in The Nether) {{code|minLightLevelForHeatInNether}}: The minimum light level to begin facing heat, in The Nether
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_definition/ environment] {{code|scorchful:hell}}.
; Blocks above Lava Ocean per heat increase (in The Nether) {{code|blocksAboveLavaOceanPerHeatInNether}}: How many blocks above the lava ocean correspond to a +1 increase in passive temperature, in The Nether
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_definition/ environment] {{code|scorchful:hell}}.
; Maximum heat from Lava Ocean (in The Nether) {{code|maxHeatFromLavaOceanInNether}}: The maximum passive heat that the Lava Ocean can create, in The Nether
: Removed in 0.15
: Replaced with the [https://thermoo.thedeathlycow.com/datapacks/environment_definition/ environment] {{code|scorchful:hell}}.
==== Thirst Config ====
; Dry rate {{code|dryRate}}: How many wetness points to remove each tick when not in contact with water
: No replacement, hardcoded to be handled by Thermoo directly.
==== Mod Integration Config ====
===== Seasons Config =====
; Enable seasons integration {{code|enableSeasonsIntegration}}: Toggles seasons integration. If set to false, Scorchful will treat all biomes as if it were Spring.
: Removed in 0.15
: Replaced with the {{code|thermoo:seasonal/temperate}} and {{code|thermoo:seasonal/tropical}} [https://thermoo.thedeathlycow.com/datapacks/environment_provider_definition/ environment provider].
; Wet Season humid biome sweat efficiency {{code|wetSeasonHumidBiomeSweatEfficiency}}: How efficient [[Scorchful:Temperature System#Sweating|sweating]] is during the Wet Season in humid tropical biomes. This feature is exclusive to Serene Seasons.
: Removed in 0.15
: Replaced with {{code|thirstConfig/extraHumidBiomeSweatEfficiency}}
; Dry Season humid biome sweat efficiency {{code|drySeasonHumidBiomeSweatEfficiency}}: How efficient [[Scorchful:Temperature System#Sweating|sweating]] is during the Dry Season in humid tropical biomes. This feature is exclusive to Serene Seasons.
: Removed in 0.15
: Replaced with `thirstConfig/aridBiomeSweatEfficiency`


=== Notes ===
=== Notes ===
<references />
<references />
[[Category:Scorchful|Developer Docs]]