Mod:Basic Weapons: Difference between revisions
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For those who don't wish to use Better Combat, Basic Weapons is still a fully feature-complete mod by itself. | For those who don't wish to use Better Combat, Basic Weapons is still a fully feature-complete mod by itself. | ||
[[Category:Mods|Basic Weapons]] |
Revision as of 20:44, 4 July 2024
Introduction
Vanilla Minecraft boasts two distinct melee weapons, the Minecraft:Sword and the Minecraft:Axe. Basic Weapons looks to expand on these two weapons with 5 new offerings which have a distinct playstyle and optimal use scenario, much like vanilla weapons.
Weapon Types
Basic Weapons adds 5 new distinct weapon types.
Strengths and Weaknesses
Dagger | Low damage, high attack speed. This weapon works well for adventurers that need to be light on their feet in battle, dashing in and out of combat |
Club | High damage, low attack speed. The club slows enemies briefly when hit, and works well as a weapon for those used to the vanilla sword that may want a little more damage and single target utility |
Hammer | Very high damage, very low attack speed. This weapon can do staggering amounts of damage, and flings targets into the air. The hammer is quite situational - it won't shine much in most combat situations, but when it does, it really does |
Spear | Medium damage, medium attack speed. This weapon is for those who like to keep their enemies at further than arm's reach |
Quarterstaff | Low damage, medium attack speed. The quarterstaff excels at multi-target crowd control. Like the vanilla sword, its sweeping attacks keep enemies at bay, but with higher attack speed and reach it is comparatively more effective with large crowds |
Third Party Mod Integration
Basic Weapons works as a standalone mod, but really shines when paired with Better Combat. Better Combat overhauls Minecraft's combat system, adding fresh new animations and attack patterns for each weapon.
For those who don't wish to use Better Combat, Basic Weapons is still a fully feature-complete mod by itself.