Template:InvSprite/doc: Difference between revisions

From Modded Wiki
Jump to navigation Jump to search
Merge step 2, remove references to separate settings/IDs modules
So apparently every level of transclusion doubles the post-expand include size of the transcluded page, so doing this should halve the post-expand include size on this page and the template which was getting very close to the 2MB limit.
Line 25: Line 25:
{{InvSprite|Grass Block}}
{{InvSprite|Grass Block}}


== Available images ==
{{#invoke: sprite | doc | InvSprite }}
{{InvSprite/Image list}}
 
=== Animated icons ===
 
See [[:Category:Animated inventory icons]] for a list of animated icons. They can be used like the static icons above, just omit the <code>Invslot</code> prefix and extension from the file name.


== See also ==
== See also ==

Revision as of 07:42, 9 April 2018

This is the documentation page. It should be transcluded into Template:InvSprite. See Template:Documentation for more information.
This template uses Module:Sprite, with data stored in Module:InvSprite.
These scripts are written in Lua.
File:InvSprite.png
The spritesheet.

This template displays an inventory image.

Parameters

Name Usage
1= Sets the image.
link= Sets the link for the image and the optional text. If unset or set to none, no link is added
Supports both internal and external links
text= If set, the value is displayed as text after the image.

Example

{{InvSprite|Grass Block}}
Invicon Grass Block.png: Sprite image for Grass Block in Minecraft

Lua error in package.lua at line 80: module 'Module:InvSprite' not found.

Animated icons

See Category:Animated inventory icons for a list of animated icons. They can be used like the static icons above, just omit the Invslot prefix and extension from the file name.

See also

Minecraft
Minecraft (legacy)
Minecraft Dungeons
Minecraft Legends
Other


fr:Modèle:InvSprite/doc ru:Шаблон:ИнвСпрайт/док