Template:Infobox entity/doc: Difference between revisions

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{{lua|Infobox}}
{{lua|Infobox}}


This template provides a uniform design for entities pages. The following list is VERY outdated.
This template provides a uniform design for entities pages. The following list is kinda outdated.
<pre width="30px">
<pre width="30px">
{{Entity
{{Entity
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|image=
|image=
|imagesize=
|imagesize=
|caption=
|caption2=
|caption3=
|health=
|health=
|armor=
|armor=
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|size=
|size=
|spawn=
|spawn=
|firstver=
|firstdev=
|drops=
|commondrops=
|uncommondrops=
|raredrops=
|equipment=
|usableitems=
|exp=
|id=
|networkid=
|entityid=
}}</pre>
}}</pre>


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|-
|-
| <code>spawn</code> || Spawn details || ''None''
| <code>spawn</code> || Spawn details || ''None''
|-
| <code>score</code> || The score the mob gives on being killed in [[Survival Test]] || ''None''
|-
| <code>firstver</code> || First version that it was seen in (eg. Alpha 1.0.17, classic 0.0.23a). Do not use.  || ''None''
|-
| <code>firstdev</code> || First development snapshot it was seen in, requires firstver. || ''None''
|-
| <code>drops</code> || What the entity drops when destroyed — only use this for drops where the [[Drops|drop type]] is unknown || ''None''
|-
| <code>commondrops</code> || The [[Drops#Common drops|common drops]] the entity may drop when destroyed || ''None''
|-
| <code>uncommondrops</code> || The [[Drops#Uncommon drops|uncommon drops]] the entity may drop when destroyed || ''None''
|-
| <code>raredrops</code> || The [[Drops#Rare drops|rare drops]] the entity may drop when destroyed || ''None''
|-
| <code>equipment</code> || The items the mob may [[Drops#Equipped items|spawn with]] || ''None''
|-
| <code>usableitems</code> || The items the mob may equip || ''None''
|-
| <code>exp</code> || The experience the mob drop upon a player kill || ''None''
|-
| <code>id</code> || The entity's numeric ID used internally, and over the network (0-255), unless a separate network ID is used. (see http://wiki.vg/Entities#Mobs) || ?
|-
| <code>networkid</code> || The ID number used in network traffic (0-255), if different from the internal ID. || ''None''
|-
| <code>entityid</code> || The entity's EntityID as seen in saved worlds || ?
|}
|}