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| {{lua|Infobox}} | | {{lua|Infobox}} |
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| This template provides a uniform design for entities pages. The following list is VERY outdated. | | This template provides a uniform design for entities pages. The following list is kinda outdated. |
| <pre width="30px"> | | <pre width="30px"> |
| {{Entity | | {{Entity |
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| |image= | | |image= |
| |imagesize= | | |imagesize= |
| |caption=
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| |caption2=
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| |caption3=
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| |health= | | |health= |
| |armor= | | |armor= |
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| |size= | | |size= |
| |spawn= | | |spawn= |
| |firstver=
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| |firstdev=
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| |drops=
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| |commondrops=
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| |uncommondrops=
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| |raredrops=
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| |equipment=
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| |usableitems=
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| |exp=
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| |id=
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| |networkid=
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| |entityid=
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| }}</pre> | | }}</pre> |
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| |- | | |- |
| | <code>spawn</code> || Spawn details || ''None'' | | | <code>spawn</code> || Spawn details || ''None'' |
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| | <code>score</code> || The score the mob gives on being killed in [[Survival Test]] || ''None''
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| | <code>firstver</code> || First version that it was seen in (eg. Alpha 1.0.17, classic 0.0.23a). Do not use. || ''None''
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| | <code>firstdev</code> || First development snapshot it was seen in, requires firstver. || ''None''
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| | <code>drops</code> || What the entity drops when destroyed — only use this for drops where the [[Drops|drop type]] is unknown || ''None''
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| | <code>commondrops</code> || The [[Drops#Common drops|common drops]] the entity may drop when destroyed || ''None''
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| | <code>uncommondrops</code> || The [[Drops#Uncommon drops|uncommon drops]] the entity may drop when destroyed || ''None''
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| | <code>raredrops</code> || The [[Drops#Rare drops|rare drops]] the entity may drop when destroyed || ''None''
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| | <code>equipment</code> || The items the mob may [[Drops#Equipped items|spawn with]] || ''None''
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| | <code>usableitems</code> || The items the mob may equip || ''None''
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| | <code>exp</code> || The experience the mob drop upon a player kill || ''None''
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| | <code>id</code> || The entity's numeric ID used internally, and over the network (0-255), unless a separate network ID is used. (see http://wiki.vg/Entities#Mobs) || ?
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| | <code>networkid</code> || The ID number used in network traffic (0-255), if different from the internal ID. || ''None''
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| |-
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| | <code>entityid</code> || The entity's EntityID as seen in saved worlds || ?
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| |} | | |} |
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