Module:Inventory slot/Aliases: Difference between revisions

m Added Hardened Glass, just need the actual sprite.
mNo edit summary
Line 339: Line 339:
{'Weakness', '&cWeakness', '1:30', '4:00', '', 'II' },
{'Weakness', '&cWeakness', '1:30', '4:00', '', 'II' },
{'Strength', '&9Strength', '3:00', '8:00', '1:30', 'II' },
{'Strength', '&9Strength', '3:00', '8:00', '1:30', 'II' },
{'Slowness', '&cSlowness', '1:30', '4:00', '', 'V' },
{'Slowness', '&cSlowness', '1:30', '4:00', '0:10', 'V' },
{'Leaping', '&9Jump Boost', '3:00', '8:00', '1:30', 'II' },
{'Leaping', '&9Jump Boost', '3:00', '8:00', '1:30', 'II' },
{'Harming', '&cInstant Damage', '', '', '', 'II' },
{'Harming', '&cInstant Damage', '', '', '', 'II' },
Line 361: Line 361:
local aliasName = 'Potion of ' .. statusProps[1]
local aliasName = 'Potion of ' .. statusProps[1]
aliases[aliasName] = { title = aliasName, name = aliasName, text = statusProps[2] }
aliases[aliasName] = { title = aliasName, name = aliasName, text = statusProps[2] }
local aliasName = 'Potion of ' .. statusProps[1] .. ' Enhanced'
aliases[aliasName] = { title = aliasName, name = aliasName, text = statusProps[2] .. ' ' .. statusProps[6] }
end
end
end
end