Module:Inventory slot/Aliases: Difference between revisions
m Added Hardened Glass, just need the actual sprite. |
mNo edit summary |
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{'Weakness', '&cWeakness', '1:30', '4:00', '', 'II' }, | {'Weakness', '&cWeakness', '1:30', '4:00', '', 'II' }, | ||
{'Strength', '&9Strength', '3:00', '8:00', '1:30', 'II' }, | {'Strength', '&9Strength', '3:00', '8:00', '1:30', 'II' }, | ||
{'Slowness', '&cSlowness', '1:30', '4:00', '', 'V' }, | {'Slowness', '&cSlowness', '1:30', '4:00', '0:10', 'V' }, | ||
{'Leaping', '&9Jump Boost', '3:00', '8:00', '1:30', 'II' }, | {'Leaping', '&9Jump Boost', '3:00', '8:00', '1:30', 'II' }, | ||
{'Harming', '&cInstant Damage', '', '', '', 'II' }, | {'Harming', '&cInstant Damage', '', '', '', 'II' }, | ||
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local aliasName = 'Potion of ' .. statusProps[1] | local aliasName = 'Potion of ' .. statusProps[1] | ||
aliases[aliasName] = { title = aliasName, name = aliasName, text = statusProps[2] } | aliases[aliasName] = { title = aliasName, name = aliasName, text = statusProps[2] } | ||
end | end | ||
end | end | ||