Module:SpriteFile: Difference between revisions

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Line 1: Line 1:
-- Please forgive any dust, I've never touched Lua or anything related before
local p = {}
local p = {}
local function isExternalLink(str)
return str:find('://', 1, true) ~= nil
end


function p.sprite( f )
function p.sprite( f )
local args = f
local args = f
if f == mw.getCurrentFrame() then
if f == mw.getCurrentFrame() then
args = require("Module:ProcessArgs").merge( true )
args = require( 'Module:ProcessArgs' ).merge( true )
else
else
f = mw.getCurrentFrame()
f = mw.getCurrentFrame()
Line 19: Line 13:
scale = 1,
scale = 1,
size = 16,
size = 16,
align = "text-top",
align = 'text-top'
ext = "png",
modid = "minecraft"
}
}
local id = mw.text.trim(tostring(args[1] or ""))
local id = mw.text.trim( tostring( args[1] or '' ) )
local ext = (args.ext or default.ext):gsub("^%.", "")
if not args.keepcase then
local name = args.modid or default.modid
id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
local file = (id == "" and "Grid Unknown.png") or (name .. " " .. id .. "." .. ext)
if name == "minecraft" then
file = ("Invicon " .. id .. "." .. ext)
end
end
local link = ( args.link or "")
local link = ( args.link or '' )
local modPrefix = args.modid or default.modid
if mw.ustring.lower( link ) == 'none' then
link = ''
if link ~= "" and not isExternalLink(link) then
elseif link ~= '' then
link = modPrefix .. ":" .. link
local linkPrefix = ( not link:find( '//' ) and args.linkprefix ) or ''
link = linkPrefix .. link
end
end
local scale = args.scale or default.scale
local scale = args.scale or default.scale
local height = ( args.height or args.size or default.size ) * scale
local height = ( args.height or args.size or default.size ) * scale
local width = ( args.width or args.size or default.size ) * scale
local width = ( args.width or args.size or default.size ) * scale
local size = width .. "x" .. height .. "px"
local size = width .. 'x' .. height .. 'px'
local styles = {}
local styles = {}
if height ~= default.size then
if height ~= default.size then
styles[#styles + 1] = "height:" .. height .. "px"
styles[#styles + 1] = 'height:' .. height .. 'px'
end
end
if width ~= default.size then
if width ~= default.size then
styles[#styles + 1] = "width:" .. width .. "px"
styles[#styles + 1] = 'width:' .. width .. 'px'
end
local name = args.name or ''
if name == 'InvSprite' then
name = 'Invicon'
end
local file = name .. ' ' .. id .. '.png'
local altText = ''
if link == '' then
altText = file .. ': Sprite image for ' .. id .. ' in Minecraft'
end
if id == '' then
file = 'Grid Unknown.png'
altText = 'Unknown sprite image'
end
end
local sprite = mw.html.create( 'span' ):addClass( 'sprite-file' )
local img = '[[File:' .. file .. '|' .. size .. '|link=' .. link .. '|alt=' .. altText .. '|class=pixel-image|' .. ( args.title or '' ) .. ']]'
sprite:node( img )
local altText = file .. ": Sprite image for " .. id
if link ~= '' then altText = altText .. " linking to " .. link end
if id == '' then altText = "Unknown sprite image" end
local sprite = mw.html.create("span"):addClass("sprite-file")
local img    = string.format("[[File:%s|%s|link=%s|alt=%s|class=pixel-image|%s]]",
file, size, link, altText, args.title or '')
sprite:node(img)
local align = args.align or default.align
local align = args.align or default.align
if align ~= default.align then styles[#styles+1] = "--vertical-align:" .. align end
if align ~= default.align then
if args.css then styles[#styles+1] = args.css end
styles[#styles + 1] = '--vertical-align:' .. align
sprite:cssText(table.concat(styles, ";"))
end
styles[#styles + 1] = args.css
local root = mw.html.create("")
sprite:cssText( table.concat( styles, ';' ) )
local haveText = args.text or args["wrap"] == nil
local spriteText = nil
if haveText then
local root
spriteText = mw.html.create("span"):addClass("sprite-text"):wikitext(args.text or "")
local spriteText
if args.title then spriteText:attr("title", args.title) end
if args.text then
if not args['wrap'] then
if link ~= "" then
root = mw.html.create( 'span' ):addClass( 'nowrap' )
if isExternalLink(link) then
end
spriteText = "[" .. link .. " " .. tostring(spriteText) .. "]"
spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( args.text )
if args.title then
spriteText:attr( 'title', args.title )
end
if link ~= '' then
-- External link
if link:find( '//' ) then
spriteText = '[' .. link .. ' ' .. tostring( spriteText ) .. ']'
else
else
spriteText = "[[" .. link .. "|" .. tostring(spriteText) .. "]]"
spriteText = '[[' .. link .. '|' .. tostring( spriteText ) .. ']]'
end
end
end
end
end
end
 
root:node(sprite)
if not root then
if spriteText then root:node(spriteText) end
root = mw.html.create( '' )
 
end
return tostring(root)
root:node( sprite )
if spriteText then
root:node( spriteText )
end
return tostring( root )
end
end


function p.link(f)
function p.link( f )
local args = f
local args = f
if f == mw.getCurrentFrame() then
if f == mw.getCurrentFrame() then
args = require("Module:ProcessArgs").merge(true)
args = require( 'Module:ProcessArgs' ).merge( true )
end
local link = args[1]
if args[1] and not args.id then
link = args[1]:match( '^(.-)%+' ) or args[1]
end
end
 
local text
local raw = args[1] or ""
 
if not args.notext then
if not args.notext then
args.text = args.text or args[2] or raw
text = args.text or args[2] or link
end
end
 
args[1] = args.id or raw
args[1] = args.id or args[1]
args.link = args.link or raw
args.link = args.link or link
return p.sprite(args)
args.text = text
return p.sprite( args )
end
end


return p
return p

Revision as of 21:00, 14 May 2025

Documentation for this module may be created at Module:SpriteFile/doc

local p = {}

function p.sprite( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = require( 'Module:ProcessArgs' ).merge( true )
	else
		f = mw.getCurrentFrame()
	end
	
	-- Default settings
	local default = {
		scale = 1,
		size = 16,
		align = 'text-top'
	}
	
	local id = mw.text.trim( tostring( args[1] or '' ) )
	if not args.keepcase then
		id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
	end
	
	local link = ( args.link or '' )
	if mw.ustring.lower( link ) == 'none' then
		link = ''
	elseif link ~= '' then
		local linkPrefix = ( not link:find( '//' ) and args.linkprefix ) or ''
		link = linkPrefix .. link
	end
	
	local scale = args.scale or default.scale
	local height = ( args.height or args.size or default.size ) * scale
	local width = ( args.width or args.size or default.size ) * scale
	local size = width .. 'x' .. height .. 'px'
	
	local styles = {}
	if height ~= default.size then
		styles[#styles + 1] = 'height:' .. height .. 'px'
	end
	if width ~= default.size then
		styles[#styles + 1] = 'width:' .. width .. 'px'
	end
	
	local name = args.name or ''
	if name == 'InvSprite' then
		name = 'Invicon'
	end
	local file = name .. ' ' .. id .. '.png'
	local altText = ''
	if link == '' then
		altText = file .. ': Sprite image for ' .. id .. ' in Minecraft'
	end
	if id == '' then
		file = 'Grid Unknown.png'
		altText = 'Unknown sprite image'
	end
	local sprite = mw.html.create( 'span' ):addClass( 'sprite-file' )
	local img = '[[File:' .. file .. '|' .. size .. '|link=' .. link .. '|alt=' .. altText .. '|class=pixel-image|' .. ( args.title or '' ) .. ']]'
	sprite:node( img )
	
	local align = args.align or default.align
	if align ~= default.align then
		styles[#styles + 1] = '--vertical-align:' .. align
	end
	styles[#styles + 1] = args.css
	
	sprite:cssText( table.concat( styles, ';' ) )
	
	local root
	local spriteText
	if args.text then
		if not args['wrap'] then
			root = mw.html.create( 'span' ):addClass( 'nowrap' )
		end
		spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( args.text )
		if args.title then
			spriteText:attr( 'title', args.title )
		end
		if link ~= '' then
			-- External link
			if link:find( '//' ) then
				spriteText = '[' .. link .. ' ' .. tostring( spriteText ) .. ']'
			else
				spriteText = '[[' .. link .. '|' .. tostring( spriteText ) .. ']]'
			end
		end
	end
	
	if not root then
		root = mw.html.create( '' )
	end
	root:node( sprite )
	if spriteText then
		root:node( spriteText )
	end
	
	return tostring( root )
end

function p.link( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = require( 'Module:ProcessArgs' ).merge( true )
	end
	
	local link = args[1]
	if args[1] and not args.id then
		link = args[1]:match( '^(.-)%+' ) or args[1]
	end
	local text
	if not args.notext then
		text = args.text or args[2] or link
	end
	
	args[1] = args.id or args[1]
	args.link = args.link or link
	args.text = text
	
	return p.sprite( args )
end

return p