Module:Sprite: Difference between revisions

Alternating between js and lua gets really confusing
No edit summary
Line 198: Line 198:
for i, id2 in ipairs( id ) do
for i, id2 in ipairs( id ) do
if i == 1 then
if i == 1 then
table.insert( list, p.sprite{ id2, settings = settings } .. '</td><td><div class="sprite-id"><code>' .. id2 .. '</code></div>' )
table.insert( list, p.sprite{ id2, settings = f.args[1] } .. '</td><td><div class="sprite-id"><code>' .. id2 .. '</code></div>' )
else
else
table.insert( list, '<div class="sprite-id"><code>' .. id2 .. '</code></div>' )
table.insert( list, '<div class="sprite-id"><code>' .. id2 .. '</code></div>' )
Line 204: Line 204:
end
end
else
else
table.insert( list, p.sprite{ id, settings = settings } .. '</td><td><div class="sprite-id"><code>' .. id .. '</code></div>' )
table.insert( list, p.sprite{ id, settings = f.args[1] } .. '</td><td><div class="sprite-id"><code>' .. id .. '</code></div>' )
end
end
table.insert( list, '</td></tr></table></li>' )
table.insert( list, '</td></tr></table></li>' )