Module:Sprite: Difference between revisions
Alternating between js and lua gets really confusing |
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| Line 198: | Line 198: | ||
for i, id2 in ipairs( id ) do | for i, id2 in ipairs( id ) do | ||
if i == 1 then | if i == 1 then | ||
table.insert( list, p.sprite{ id2, settings = | table.insert( list, p.sprite{ id2, settings = f.args[1] } .. '</td><td><div class="sprite-id"><code>' .. id2 .. '</code></div>' ) | ||
else | else | ||
table.insert( list, '<div class="sprite-id"><code>' .. id2 .. '</code></div>' ) | table.insert( list, '<div class="sprite-id"><code>' .. id2 .. '</code></div>' ) | ||
| Line 204: | Line 204: | ||
end | end | ||
else | else | ||
table.insert( list, p.sprite{ id, settings = | table.insert( list, p.sprite{ id, settings = f.args[1] } .. '</td><td><div class="sprite-id"><code>' .. id .. '</code></div>' ) | ||
end | end | ||
table.insert( list, '</td></tr></table></li>' ) | table.insert( list, '</td></tr></table></li>' ) | ||