Module:Inventory slot/Aliases: Difference between revisions
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local aliases = { | local aliases = { | ||
-- Common fuel types for furnace -- | -- Common fuel types for furnace -- | ||
['Any fuel'] = { 'Coal', 'Charcoal', { title = 'Log', name = 'Oak Log' }, { title = 'Overworld Planks', name = 'Oak Planks' }, 'Block of Coal' }, | ['Any fuel'] = { 'Coal', 'Charcoal', { title = 'Log', name = 'Oak Log' }, { title = 'Overworld Planks', name = 'Oak Planks' }, 'Lava Bucket', 'Block of Coal' }, | ||
-- All armor -- | |||
['Any leather armor'] = { 'Leather Cap', 'Leather Tunic', 'Leather Pants', 'Leather Boots' }, | ['Any leather armor'] = { 'Leather Cap', 'Leather Tunic', 'Leather Pants', 'Leather Boots' }, | ||
['Any golden armor'] = { 'Golden Helmet', 'Golden Chestplate', 'Golden Leggings', 'Golden Boots' }, | ['Any golden armor'] = { 'Golden Helmet', 'Golden Chestplate', 'Golden Leggings', 'Golden Boots' }, | ||
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['Any diamond armor'] = { 'Diamond Helmet', 'Diamond Chestplate', 'Diamond Leggings', 'Diamond Boots' }, | ['Any diamond armor'] = { 'Diamond Helmet', 'Diamond Chestplate', 'Diamond Leggings', 'Diamond Boots' }, | ||
['Any netherite armor'] = { 'Netherite Helmet', 'Netherite Chestplate', 'Netherite Leggings', 'Netherite Boots' }, | ['Any netherite armor'] = { 'Netherite Helmet', 'Netherite Chestplate', 'Netherite Leggings', 'Netherite Boots' }, | ||
-- | -- Stones -- | ||
['Any Cobblestone or Blackstone'] = { 'Cobblestone', 'Blackstone' }, | ['Any Cobblestone or Blackstone'] = { 'Cobblestone', 'Blackstone' }, | ||
['Any stone-tier block'] = { 'Cobblestone', 'Blackstone', 'Cobbled Deepslate' }, | ['Any stone-tier block'] = { 'Cobblestone', 'Blackstone', 'Cobbled Deepslate' }, | ||
-- Miscellaeous collections -- | |||
['Any leaves'] = { 'Oak Leaves', 'Spruce Leaves', 'Birch Leaves', 'Acacia Leaves', 'Jungle Leaves', 'Dark Oak Leaves', 'Mangrove Leaves', 'Cherry Leaves', 'Pale Oak Leaves', 'Azalea Leaves', 'Flowering Azalea Leaves' }; | |||
['Any egg'] = { 'Egg', 'Blue Egg', 'Brown Egg'}; | |||
-- Display names -- | -- Display names -- | ||
['Broken Elytra'] = { title = '& | ['Broken Elytra'] = { title = '&dElytra', name = 'Broken Elytra' }, | ||
['Button'] = { title = 'Button', name = 'Stone Button'}, | ['Button'] = { title = 'Button', name = 'Stone Button'}, | ||
['Wooden Button'] = { title = 'Button', name = 'Oak Button'}, | ['Wooden Button'] = { title = 'Button', name = 'Oak Button'}, | ||
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['Firework Loaded Crossbow'] = { title = 'Crossbow', name = 'Firework Loaded Crossbow' }, | ['Firework Loaded Crossbow'] = { title = 'Crossbow', name = 'Firework Loaded Crossbow' }, | ||
['Damaged Firework Loaded Crossbow'] = { title = 'Crossbow', name = 'Damaged Firework Loaded Crossbow' }, | ['Damaged Firework Loaded Crossbow'] = { title = 'Crossbow', name = 'Damaged Firework Loaded Crossbow' }, | ||
[' | ['Ominous Banner'] = { title = '&6&oOminous Banner', name = 'Ominous Banner', text = | ||
'&7Cyan Lozenge/&7Light Gray Base/&7Gray Pale/&7Light Gray Bordure/&7Black Fess/&7Light Gray Per Fess'}, | '&7Cyan Lozenge/&7Light Gray Base/&7Gray Pale/&7Light Gray Bordure/&7Black Fess/&7Light Gray Per Fess'}, | ||
['Half Filled Bundle'] = { title = 'Bundle', name = 'Half Filled Bundle' }, | ['Half Filled Bundle'] = { title = 'Bundle', name = 'Half Filled Bundle' }, | ||
['Filled Bundle'] = { title = 'Bundle', name = 'Filled Bundle' }, | ['Filled Bundle'] = { title = 'Bundle', name = 'Filled Bundle' }, | ||
-- | -- Empty display name -- | ||
['Trident'] = { name = 'Trident', text = '/&7 When in | ['debug_fourj_item'] = { title = '\226\128\140', name = 'debug_fourj_item' }, | ||
['Trident BE'] = { name = 'Trident', text = '/&9 +8 Attack Damage'}, | |||
-- Equipment with custom rarity -- | |||
['Trident'] = { title = '&bTrident', name = 'Trident', text = '/&7 When in Main Hand:/ &29 Attack Damage/ &21.1 Attack Speed'}, | |||
['Damaged Trident'] = { title = '&bTrident', name = 'Damaged Trident', text = '/&7 When in Main Hand:/ &29 Attack Damage/ &21.1 Attack Speed'}, | |||
['Trident BE'] = { title = '&bTrident', name = 'Trident', text = '/&9 +8 Attack Damage'}, | |||
['Mace'] = { title = '&dMace', name = 'Mace', text = '/&7 When in Main Hand:/ &26 Attack Damage/ &20.6 Attack Speed'}, | |||
['Damaged Mace'] = { title = '&dMace', name = 'Damaged Mace', text = '/&7 When in Main Hand:/ &26 Attack Damage/ &20.6 Attack Speed'}, | |||
['Mace BE'] = { title = '&dMace', name = 'Mace', text = '/&9 +5 Attack Damage'}, | |||
["Damaged Elytra"] = { title = "&dElytra", name = "Damaged Elytra" }, | |||
["Damaged Chainmail Boots"] = { title = "&eChainmail Boots", name = "Damaged Chainmail Boots" }, | |||
["Damaged Chainmail Chestplate"] = { title = "&eChainmail Chestplate", name = "Damaged Chainmail Chestplate" }, | |||
["Damaged Chainmail Helmet"] = { title = "&eChainmail Helmet", name = "Damaged Chainmail Helmet" }, | |||
["Damaged Chainmail Leggings"] = { title = "&eChainmail Leggings", name = "Damaged Chainmail Leggings" }, | |||
-- Ominous Bottles -- | |||
['Ominous Bottle'] = { title = '&eOminous Bottle', name = 'Ominous Bottle', text = '&9Bad Omen (01:40:00)' }, | |||
['Ominous Bottle II'] = { title = '&eOminous Bottle', name = 'Ominous Bottle', text = '&9Bad Omen II (01:40:00)' }, | |||
['Ominous Bottle III'] = { title = '&eOminous Bottle', name = 'Ominous Bottle', text = '&9Bad Omen III (01:40:00)' }, | |||
['Ominous Bottle IV'] = { title = '&eOminous Bottle', name = 'Ominous Bottle', text = '&9Bad Omen IV (01:40:00)' }, | |||
['Ominous Bottle V'] = { title = '&eOminous Bottle', name = 'Ominous Bottle', text = '&9Bad Omen V (01:40:00)' }, | |||
-- Bedrock and Education Edition display names -- | -- Bedrock and Education Edition display names -- | ||
['Buried Treasure Map BE'] = { title = 'Treasure Map', name = 'Buried Treasure Map BE' }, | |||
['Elytra Wings'] = { title = 'Elytra Wings', name = 'Elytra' }, | ['Elytra Wings'] = { title = 'Elytra Wings', name = 'Elytra' }, | ||
[' | ['Glowing Obsidian'] = { title = 'tile.glowingobsidian.name', name = 'Glowing Obsidian' }, | ||
['Map (no markers)'] = { title = 'Map', name = 'Map', text = 'Display Markers: &cNo' }, | ['Map (no markers)'] = { title = 'Map', name = 'Map', text = 'Display Markers: &cNo' }, | ||
['Locator Map'] = { title = 'Map', name = 'Map', text = 'Display Markers: &aYes' }, | ['Locator Map'] = { title = 'Map', name = 'Map', text = 'Display Markers: &aYes' }, | ||
['Shrub BE'] = { title = 'Fern', name = 'Short Grass' }, | |||
['Rose BE'] = { title = 'Rose', name = 'Rose BE' }, | |||
['Unknown'] = { title = 'Unknown', name = 'Missing Tile' }, | |||
['info_update'] = { title = 'tile.info_update.name', name = 'Missing Tile' }, | |||
['info_update2'] = { title = 'tile.info_update2.name', name = 'Missing Tile' }, | |||
['reserved6'] = { title = 'tile.reserved6.name', name = 'Missing Tile' }, | |||
['Smooth Purpur'] = { title = 'tile.deprecated_purpur_block_2.name', name = 'Smooth Purpur' }, | |||
['Beacon BE'] = { title = '&bBeacon', name = 'Beacon BE' }, | |||
['Conduit BE'] = { title = '&eConduit', name = 'Conduit BE' }, | |||
['Dragon Egg BE'] = { title = '&dDragon Egg', name = 'Dragon Egg BE' }, | |||
['Skeleton Skull BE'] = { title = '&eSkeleton Skull', name = 'Skeleton Skull BE' }, | |||
['Wither Skeleton Skull BE'] = { title = '&bWither Skeleton Skull', name = 'Wither Skeleton Skull BE' }, | |||
['Zombie Head BE'] = { title = '&eZombie Head', name = 'Zombie Head BE' }, | |||
['Player Head BE'] = { title = '&ePlayer Head', name = 'Player Head BE' }, | |||
['Creeper Head BE'] = { title = '&eCreeper Head', name = 'Creeper Head BE' }, | |||
['Dragon Head BE'] = { title = '&dDragon Head', name = 'Dragon Head BE' }, | |||
-- Chemistry -- | -- Chemistry -- | ||
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['Matching Chloride'] = { 'Cerium Chloride', 'Mercuric Chloride', 'Potassium Chloride', 'Tungsten Chloride' }, | ['Matching Chloride'] = { 'Cerium Chloride', 'Mercuric Chloride', 'Potassium Chloride', 'Tungsten Chloride' }, | ||
['Matching Colored Torch'] = { 'Blue Torch', 'Red Torch', 'Purple Torch', 'Green Torch' }, | ['Matching Colored Torch'] = { 'Blue Torch', 'Red Torch', 'Purple Torch', 'Green Torch' }, | ||
[' | |||
-- April Fools' Day jokes -- | |||
['New Thing Banner Pattern'] = { title = '&dBanner Pattern', name = 'New Thing Banner Pattern', text = '&7New Thing'}, | |||
-- Note: These can't use this module's default color handling because potato peels have no white variant but do include the uncolored variant in recipes | |||
['Any Potato Peels'] = { 'Potato Peels', 'Light Gray Potato Peels', 'Gray Potato Peels', 'Black Potato Peels', 'Brown Potato Peels', 'Red Potato Peels', 'Orange Potato Peels', 'Yellow Potato Peels', 'Lime Potato Peels', 'Green Potato Peels', 'Cyan Potato Peels', 'Light Blue Potato Peels', 'Blue Potato Peels', 'Purple Potato Peels', 'Magenta Potato Peels', 'Pink Potato Peels' }, | |||
-- Old textures -- | |||
['Apple Revision 1'] = { title = 'Apple', name = 'Apple Revision 1' }, | |||
} | } | ||
-- Tooltip colors -- | -- Tooltip colors -- | ||
local yellowTooltips = { | local yellowTooltips = { | ||
'Bottle o\' Enchanting', | |||
'Chainmail Boots', | |||
'Chainmail Chestplate', | |||
'Chainmail Helmet', | |||
'Chainmail Leggings', | |||
'Conduit', | |||
'Creeper Charge Banner Pattern', | |||
'Creeper Head', | |||
'Disc Fragment 5', | |||
'Dragon\'s Breath', | |||
'Echo Shard', | |||
'Enchanted Book', | |||
'Goat Horn', | |||
'Heart of the Sea', | |||
'Nautilus Shell', | |||
'Ominous Banner', | |||
'Piglin Head', | |||
'Player Head', | |||
'Recovery Compass', | |||
'Skeleton Skull', | |||
'Sniffer Egg', | |||
'Snout Banner Pattern', | |||
'Totem of Undying', | |||
'Zombie Head', | |||
} | } | ||
for _, name in ipairs( yellowTooltips ) do | for _, name in ipairs( yellowTooltips ) do | ||
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local aquaTooltips = { | local aquaTooltips = { | ||
'Beacon', | 'Beacon', | ||
' | 'Enchanted Golden Apple', | ||
' | 'Flow Banner Pattern', | ||
'Guster Banner Pattern', | |||
'Nether Star', | |||
'Skull Charge Banner Pattern', | |||
'Thing Banner Pattern', | |||
'Wither Skeleton Skull', | |||
} | } | ||
for _, name in ipairs( aquaTooltips ) do | for _, name in ipairs( aquaTooltips ) do | ||
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end | end | ||
local | local magentaTooltips = { | ||
'Barrier', | |||
'Command Block', | |||
'Chain Command Block', | |||
'Debug Stick', | |||
'Dragon Egg', | 'Dragon Egg', | ||
'Dragon Head', | |||
'Elytra', | |||
'Heavy Core', | |||
'Jigsaw Block', | |||
'Knowledge Book', | |||
'Light', | |||
'Repeating Command Block', | |||
'Structure Block', | 'Structure Block', | ||
'Structure Void', | 'Structure Void', | ||
'Test Block', | |||
'Test Instance Block', | |||
} | } | ||
for _, name in ipairs( | for _, name in ipairs( magentaTooltips ) do | ||
aliases[name] = { title = '&d', name = name } | aliases[name] = { title = '&d', name = name } | ||
end | end | ||
-- Tools and weapons -- | -- Tools and weapons -- | ||
local tools = { | local tools = { | ||
{'Wooden', 'Sword', 1.6 | {'Wooden', 'Sword', 4, 1.6 }, | ||
{'Stone', 'Sword', 1.6 | {'Stone', 'Sword', 5, 1.6 }, | ||
{'Iron', 'Sword', 1. | {'Iron', 'Sword', 6, 1.6 }, | ||
{'Golden', 'Sword', 1.6 | {'Golden', 'Sword', 4, 1.6 }, | ||
{'Diamond', 'Sword', 1.6 | {'Diamond', 'Sword', 7, 1.6 }, | ||
{'Netherite', 'Sword', 1.6 | {'Netherite', 'Sword', 8, 1.6 }, | ||
{'Wooden', 'Pickaxe', 1. | {'Wooden', 'Pickaxe', 2, 1.2 }, | ||
{'Stone', 'Pickaxe', 1.2 | {'Stone', 'Pickaxe', 3, 1.2 }, | ||
{'Iron', 'Pickaxe', 1.2 | {'Iron', 'Pickaxe', 4, 1.2 }, | ||
{'Golden', 'Pickaxe', 1. | {'Golden', 'Pickaxe', 2, 1.2 }, | ||
{'Diamond', 'Pickaxe', 1.2 | {'Diamond', 'Pickaxe', 5, 1.2 }, | ||
{'Netherite', 'Pickaxe', 1.2 | {'Netherite', 'Pickaxe', 6, 1.2 }, | ||
{'Wooden', 'Axe', 0.8 | {'Wooden', 'Axe', 7, 0.8 }, | ||
{'Stone', 'Axe', 0.8 | {'Stone', 'Axe', 9, 0.8 }, | ||
{'Iron', 'Axe', 0. | {'Iron', 'Axe', 9, 0.9 }, | ||
{'Golden', 'Axe', 1 | {'Golden', 'Axe', 7, 1 }, | ||
{'Diamond', 'Axe', 1 | {'Diamond', 'Axe', 9, 1 }, | ||
{'Netherite', 'Axe', 1 | {'Netherite', 'Axe', 10, 1 }, | ||
{'Wooden', 'Shovel' | {'Wooden', 'Shovel', 2.5, 1 }, | ||
{'Stone', 'Shovel' | {'Stone', 'Shovel', 3.5, 1 }, | ||
{'Iron', 'Shovel' | {'Iron', 'Shovel', 4.5, 1 }, | ||
{'Golden', 'Shovel' | {'Golden', 'Shovel', 2.5, 1 }, | ||
{'Diamond', 'Shovel' | {'Diamond', 'Shovel', 5.5, 1 }, | ||
{'Netherite', 'Shovel' | {'Netherite', 'Shovel', 6.5, 1 }, | ||
{'Wooden', 'Hoe', 1, 1 }, | {'Wooden', 'Hoe', 1, 1 }, | ||
{'Stone', 'Hoe', 2 | {'Stone', 'Hoe', 1, 2 }, | ||
{'Iron', 'Hoe', 3 | {'Iron', 'Hoe', 1, 3 }, | ||
{'Golden', 'Hoe', 1, 1 }, | {'Golden', 'Hoe', 1, 1 }, | ||
{'Diamond', 'Hoe', 4 | {'Diamond', 'Hoe', 1, 4 }, | ||
{'Netherite', 'Hoe', 4 | {'Netherite', 'Hoe', 1, 4 } | ||
} | } | ||
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local aliasName = toolProps[1] .. ' ' .. toolProps[2] | local aliasName = toolProps[1] .. ' ' .. toolProps[2] | ||
local damagedName = 'Damaged ' .. aliasName | local damagedName = 'Damaged ' .. aliasName | ||
local text = '/&7When in | local text = '/&7When in Main Hand:/ &2' .. toolProps[3] .. ' Attack Damage/ &2' .. toolProps[4] .. ' Attack Speed' | ||
aliases[aliasName] = { title = aliasName, name = aliasName, text = text } | aliases[aliasName] = { title = aliasName, name = aliasName, text = text } | ||
aliases[damagedName] = { title = aliasName, name = damagedName, text = text } | aliases[damagedName] = { title = aliasName, name = damagedName, text = text } | ||
local materialGroup = toolProps[1]:lower() | local materialGroup = toolProps[1]:lower() | ||
local toolGroup = toolProps[2]:lower() | local toolGroup = toolProps[2]:lower() | ||
if toolProps[2] ~= 'Sword' then | if toolProps[2] ~= 'Sword' then | ||
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local aliasName = toolProps[1] .. ' ' .. toolProps[2] | local aliasName = toolProps[1] .. ' ' .. toolProps[2] | ||
aliases[aliasName .. ' BE'] = { title = aliasName, name = aliasName, text = '/&9+' .. toolProps[3] .. ' Attack Damage'} | aliases[aliasName .. ' BE'] = { title = aliasName, name = aliasName, text = '/&9+' .. toolProps[3] .. ' Attack Damage'} | ||
end | |||
-- Armor tooltips -- | |||
local head = { | |||
{'Leather Cap', 1 }, | |||
{'Chainmail Helmet', 2 }, | |||
{'Iron Helmet', 2 }, | |||
{'Golden Helmet', 2 }, | |||
{'Diamond Helmet', 3, 2 }, | |||
{'Netherite Helmet', 3, 3, 1 }, | |||
{'Turtle Shell', 2 }, | |||
} | |||
local body = { | |||
{'Leather Tunic', 3 }, | |||
{'Chainmail Chestplate', 5 }, | |||
{'Iron Chestplate', 6 }, | |||
{'Golden Chestplate', 5 }, | |||
{'Diamond Chestplate', 8, 2 }, | |||
{'Netherite Chestplate', 8, 3, 1 }, | |||
} | |||
local legs = { | |||
{'Leather Pants', 2 }, | |||
{'Chainmail Leggings', 4 }, | |||
{'Iron Leggings', 5 }, | |||
{'Golden Leggings', 3 }, | |||
{'Diamond Leggings', 6, 2 }, | |||
{'Netherite Leggings', 6, 3, 1 }, | |||
} | |||
local feet = { | |||
{'Leather Boots', 1 }, | |||
{'Chainmail Boots', 1 }, | |||
{'Iron Boots', 2 }, | |||
{'Golden Boots', 1 }, | |||
{'Diamond Boots', 3, 2 }, | |||
{'Netherite Boots', 3, 3, 1 }, | |||
} | |||
local equipped = { | |||
{'Leather Horse Armor', 3 }, | |||
{'Iron Horse Armor', 5 }, | |||
{'Golden Horse Armor', 7 }, | |||
{'Diamond Horse Armor', 11, 2 }, | |||
{'Wolf Armor', 11 }, | |||
} | |||
local bodyParts = { | |||
{head, "on Head"}, | |||
{body, "on Body"}, | |||
{legs, "on Legs"}, | |||
{feet, "on Feet"}, | |||
{equipped, "equipped"} | |||
} | |||
local trimMaterial = { | |||
{'Quartz', '&h'}, | |||
{'Iron', '&i'}, | |||
{'Netherite', '&j'}, | |||
{'Redstone', '&y'}, | |||
{'Copper', '&z'}, | |||
{'Gold', '&p'}, | |||
{'Emerald', '&q'}, | |||
{'Diamond', '&s'}, | |||
{'Lapis', '&t'}, | |||
{'Amethyst', '&u'}, | |||
{'Resin', '&v'}, | |||
{'Amber', '&6'}, | |||
} | |||
for _, bodyPart in ipairs(bodyParts) do | |||
local items = bodyPart[1] | |||
local bodyPartName = bodyPart[2] | |||
for _, toolProps in ipairs(items) do | |||
local aliasName = toolProps[1] | |||
local damagedName | |||
if string.find(aliasName, "Horse Armor") then | |||
damagedName = aliasName | |||
else | |||
damagedName = 'Damaged ' .. aliasName | |||
end | |||
local text = '/&7When ' .. bodyPartName .. ':/&9+' .. toolProps[2] .. ' Armor/' | |||
if toolProps[3] then | |||
text = text .. '+' .. toolProps[3] .. ' Armor Toughness/' | |||
end | |||
if toolProps[4] then | |||
text = text .. '+' .. toolProps[4] .. ' Knockback Resistance' | |||
end | |||
aliases[aliasName] = { title = aliasName, name = aliasName, text = text } | |||
aliases[damagedName] = { title = aliasName, name = damagedName, text = text } | |||
if bodyPartName ~= "equipped" then | |||
for _, materialType in ipairs( trimMaterial ) do | |||
local trimName = materialType[1] .. ' Trim ' .. aliasName | |||
local trimText = '&7Upgrade:/ ' .. materialType[2] .. 'Armor Trim/ ' .. materialType[1] .. ' Material/' | |||
aliases[trimName] = { title = aliasName, name = trimName, text = trimText .. text } | |||
end | |||
end | |||
end | |||
end | end | ||
-- Lists of item variants -- | -- Lists of item variants -- | ||
local itemVariants = { | local itemVariants = { | ||
[' | ['Small Flower'] = { 'Oxeye Daisy', 'Cornflower', 'Lily of the Valley', 'Wither Rose', 'Red Tulip', 'Orange Tulip', 'White Tulip', 'Pink Tulip', 'Azure Bluet', 'Allium', 'Blue Orchid', 'Poppy', 'Dandelion', 'Torchflower', 'Closed Eyeblossom', 'Open Eyeblossom' }, | ||
['Eyeblossom'] = { 'Closed Eyeblossom', 'Open Eyeblossom' }, | |||
[' | |||
['Mushroom'] = { 'Red Mushroom', 'Brown Mushroom' }, | ['Mushroom'] = { 'Red Mushroom', 'Brown Mushroom' }, | ||
['Quartz Block'] = { 'Block of Quartz', 'Chiseled Quartz Block', 'Quartz Pillar' }, | ['Quartz Block'] = { 'Block of Quartz', 'Chiseled Quartz Block', 'Quartz Pillar' }, | ||
| Line 351: | Line 381: | ||
['Sandstone'] = { 'Sandstone', 'Cut Sandstone', 'Chiseled Sandstone', 'Smooth Sandstone' }, | ['Sandstone'] = { 'Sandstone', 'Cut Sandstone', 'Chiseled Sandstone', 'Smooth Sandstone' }, | ||
['Stone Bricks'] = { 'Stone Bricks', 'Mossy Stone Bricks', 'Cracked Stone Bricks', 'Chiseled Stone Bricks' }, | ['Stone Bricks'] = { 'Stone Bricks', 'Mossy Stone Bricks', 'Cracked Stone Bricks', 'Chiseled Stone Bricks' }, | ||
['Stone Slab'] = { 'Stone Slab', ' | ['Stone Slab'] = { 'Stone Slab', 'Cobblestone Slab', 'Mossy Cobblestone Slab', 'Smooth Stone Slab', 'Stone Brick Slab', 'Mossy Stone Brick Slab', | ||
'Granite Slab', 'Polished Granite Slab', 'Diorite Slab', 'Polished Diorite Slab', 'Andesite Slab', 'Polished Andesite Slab', | |||
'Cobbled Deepslate Slab', 'Polished Deepslate Slab', 'Deepslate Brick Slab', 'Deepslate Tile Slab', 'Brick Slab', 'Mud Brick Slab', 'Resin Brick Slab', | |||
'Sandstone Slab', 'Smooth Sandstone Slab', 'Cut Sandstone Slab', 'Red Sandstone Slab', 'Smooth Red Sandstone Slab', 'Cut Red Sandstone Slab', 'Prismarine Slab', 'Prismarine Brick Slab', 'Dark Prismarine Slab', | |||
'Nether Brick Slab', 'Red Nether Brick Slab', 'Blackstone Slab', 'Polished Blackstone Slab', 'Polished Blackstone Brick Slab', 'End Stone Brick Slab', 'Purpur Slab', 'Quartz Slab', 'Smooth Quartz Slab', 'Petrified Oak Slab' }, | |||
['Stone Stairs'] = { 'Stone Stairs', 'Cobblestone Stairs', 'Mossy Cobblestone Stairs', 'Stone Brick Stairs', 'Mossy Stone Brick Stairs', 'Andesite Stairs', 'Polished Andesite Stairs', | ['Stone Stairs'] = { 'Stone Stairs', 'Cobblestone Stairs', 'Mossy Cobblestone Stairs', 'Stone Brick Stairs', 'Mossy Stone Brick Stairs', | ||
' | 'Granite Stairs', 'Polished Granite Stairs', 'Diorite Stairs', 'Polished Diorite Stairs', 'Andesite Stairs', 'Polished Andesite Stairs', | ||
'Cobbled Deepslate Stairs', 'Polished Deepslate Stairs', 'Deepslate Brick Stairs', 'Deepslate Tile Stairs', 'Brick Stairs', 'Mud Brick Stairs', 'Resin Brick Stairs', | |||
'Sandstone Stairs', 'Smooth Sandstone Stairs', 'Red Sandstone Stairs', 'Smooth Red Sandstone Stairs', 'Prismarine Stairs', 'Prismarine Brick Stairs', 'Dark Prismarine Stairs', | |||
'Polished | 'Nether Brick Stairs', 'Red Nether Brick Stairs', 'Blackstone Stairs', 'Polished Blackstone Stairs', 'Polished Blackstone Brick Stairs', 'End Stone Brick Stairs', 'Purpur Stairs', 'Quartz Stairs', 'Smooth Quartz Stairs' }, | ||
['Wall'] = { 'Cobblestone Wall', 'Mossy Cobblestone Wall', 'Stone Brick Wall', 'Mossy Stone Brick Wall', 'Granite Wall', 'Diorite Wall', 'Andesite Wall', | |||
'Cobbled Deepslate Wall', 'Polished Deepslate Wall', 'Deepslate Brick Wall', 'Deepslate Tile Wall', 'Brick Wall', 'Mud Brick Wall', 'Resin Brick Wall', 'Sandstone Wall', 'Red Sandstone Wall', 'Prismarine Wall', | |||
'Nether Brick Wall', 'Red Nether Brick Wall', 'Blackstone Wall', 'Polished Blackstone Wall', 'Polished Blackstone Brick Wall', 'End Stone Brick Wall' }, | |||
['Purpur Block'] = { 'Purpur Block', 'Purpur Pillar' }, | ['Purpur Block'] = { 'Purpur Block', 'Purpur Pillar' }, | ||
['Stone'] = { 'Stone', 'Andesite', 'Granite', 'Diorite', 'Polished Andesite', 'Polished Granite', 'Polished Diorite' }, | ['Stone'] = { 'Stone', 'Andesite', 'Granite', 'Diorite', 'Polished Andesite', 'Polished Granite', 'Polished Diorite' }, | ||
['Resin Block'] = { 'Block of Resin', 'Resin Bricks', 'Chiseled Resin Bricks' }, | |||
['Tulip'] = { 'Red Tulip', 'Orange Tulip', 'White Tulip', 'Pink Tulip' }, | ['Tulip'] = { 'Red Tulip', 'Orange Tulip', 'White Tulip', 'Pink Tulip' }, | ||
['Prismarine'] = { | ['Prismarine'] = { 'Prismarine', 'Prismarine Bricks', 'Dark Prismarine' }, | ||
['Ore'] = { 'Coal Ore', 'Iron Ore', 'Gold Ore', 'Lapis Lazuli Ore', 'Redstone Ore', 'Emerald Ore', 'Diamond Ore', 'Nether Quartz Ore', 'Nether Gold Ore', 'Deepslate Coal Ore', | ['Ore'] = { 'Coal Ore', 'Iron Ore', 'Gold Ore', 'Lapis Lazuli Ore', 'Redstone Ore', 'Emerald Ore', 'Diamond Ore', 'Nether Quartz Ore', 'Nether Gold Ore', 'Deepslate Coal Ore', | ||
'Deepslate Copper Ore', 'Deepslate Emerald Ore', 'Deepslate Iron Ore', 'Deepslate Gold Ore', 'Deepslate Lapis Lazuli Ore', 'Deepslate Redstone Ore', 'Deepslate Diamond Ore'}, | 'Deepslate Copper Ore', 'Deepslate Emerald Ore', 'Deepslate Iron Ore', 'Deepslate Gold Ore', 'Deepslate Lapis Lazuli Ore', 'Deepslate Redstone Ore', 'Deepslate Diamond Ore'}, | ||
| Line 373: | Line 407: | ||
['Coral'] = { 'Tube Coral', 'Brain Coral', 'Bubble Coral', 'Fire Coral', 'Horn Coral' }, | ['Coral'] = { 'Tube Coral', 'Brain Coral', 'Bubble Coral', 'Fire Coral', 'Horn Coral' }, | ||
['Coral Fan'] = { 'Tube Coral Fan', 'Brain Coral Fan', 'Bubble Coral Fan', 'Fire Coral Fan', 'Horn Coral Fan' }, | ['Coral Fan'] = { 'Tube Coral Fan', 'Brain Coral Fan', 'Bubble Coral Fan', 'Fire Coral Fan', 'Horn Coral Fan' }, | ||
['Torch'] = { 'Torch', 'Soul Torch' }, | ['Torch'] = { 'Torch', 'Soul Torch' }, | ||
['Lantern'] = { 'Lantern', 'Soul Lantern' }, | ['Lantern'] = { 'Lantern', 'Soul Lantern' }, | ||
| Line 387: | Line 418: | ||
['Stone Button'] = { 'Stone Button', 'Polished Blackstone Button' }, | ['Stone Button'] = { 'Stone Button', 'Polished Blackstone Button' }, | ||
['Stone Pressure Plate'] = { 'Stone Pressure Plate', 'Polished Blackstone Pressure Plate' }, | ['Stone Pressure Plate'] = { 'Stone Pressure Plate', 'Polished Blackstone Pressure Plate' }, | ||
} | } | ||
-- Copper -- | -- Copper -- | ||
local copperstuff = { | local copperstuff = { | ||
'Block of Copper', | |||
'Cut Copper', | |||
'Cut Copper Stairs', | |||
'Cut Copper Slab', | |||
'Chiseled Copper', | |||
'Copper Grate', | |||
'Copper Bulb', | |||
'Copper Door', | |||
'Copper Trapdoor', | |||
} | } | ||
local | local coppervariants = { '', 'Exposed ', 'Weathered ', 'Oxidized ' } | ||
for _, copper in ipairs( copperstuff ) do | |||
itemVariants['Unwaxed ' .. copper] = {} | |||
itemVariants['Waxed ' .. copper] = {} | |||
for _, coppervariant in ipairs( coppervariants ) do | |||
local name = coppervariant .. copper | |||
if copper == 'Block of Copper' and coppervariant ~= '' then | |||
name = coppervariant .. 'Copper' | |||
end | |||
table.insert( itemVariants['Unwaxed ' .. copper], name ) | |||
table.insert( itemVariants['Waxed ' .. copper], 'Waxed ' .. name ) | |||
end | |||
itemVariants[copper] = {} | |||
for _, copperitem in ipairs( itemVariants['Unwaxed ' .. copper] ) do | |||
table.insert( itemVariants[copper], copperitem ) | |||
end | |||
for _, copperitem in ipairs( itemVariants['Waxed ' .. copper] ) do | |||
table.insert( itemVariants[copper], copperitem ) | |||
end | |||
end | end | ||
for | |||
aliases[ | for aliasName, aliasItems in pairs( itemVariants ) do | ||
aliases['Any ' .. aliasName] = aliasItems | |||
aliases['Matching ' .. aliasName] = aliasItems | |||
aliases[ | |||
end | end | ||
-- Discs -- | -- Discs -- | ||
local discs = { | local discs = { | ||
{ '13', | { '13', 'C418', '', '&e' }, | ||
{ 'Cat', | { 'Cat', 'C418', 'cat', '&e' }, | ||
{ 'Blocks', | { 'Blocks', 'C418', 'blocks', '&e' }, | ||
{ 'Chirp', | { 'Chirp', 'C418', 'chirp', '&e' }, | ||
{ 'Far', | { 'Far', 'C418', 'far', '&e' }, | ||
{ 'Mall', | { 'Mall', 'C418', 'mall', '&e' }, | ||
{ 'Mellohi', | { 'Mellohi', 'C418', 'mellohi', '&e' }, | ||
{ 'Stal', | { 'Stal', 'C418', 'stal', '&e' }, | ||
{ 'Strad', | { 'Strad', 'C418', 'strad', '&e' }, | ||
{ 'Ward', | { 'Ward', 'C418', 'ward', '&e' }, | ||
{ '11', | { '11', 'C418', '', '&e' }, | ||
{ 'Wait', | { 'Wait', 'C418', 'wait', '&e' }, | ||
{ 'Otherside', 'Lena Raine', 'otherside' }, | { 'Otherside', 'Lena Raine', 'otherside', '&b' }, | ||
{ 'Pigstep', | { 'Pigstep', 'Lena Raine', '', '&b' }, | ||
{ '5', | { '5', 'Samuel Åberg', '', '&e' }, | ||
{ 'Relic', 'Aaron Cherof', '', '&e' }, | |||
{ 'Precipice', 'Aaron Cherof', '', '&e' }, | |||
{ 'Creator', 'Lena Raine', '', '&b' }, | |||
{ 'Creator (Music Box)', 'Lena Raine', '', '&e' }, | |||
} | } | ||
for _, disc in ipairs( discs ) do | for _, disc in ipairs( discs ) do | ||
local rarityColor = disc[4] | |||
local name = 'Music Disc ' .. disc[1] | local name = 'Music Disc ' .. disc[1] | ||
local artist = disc[2] | local artist = disc[2] | ||
local trackname = disc[1] | local trackname = disc[1] | ||
if disc[3] ~= | if disc[3] ~= '' then | ||
trackname = disc[3] | trackname = disc[3] | ||
end | end | ||
aliases[name] = { title = ' | aliases[name] = { title = rarityColor .. 'Music Disc', name = name, text = '&7' .. artist .. ' - ' .. trackname } | ||
end | end | ||
| Line 469: | Line 501: | ||
trackname = disc_fragment[2] | trackname = disc_fragment[2] | ||
end | end | ||
aliases[name] = { title = '& | aliases[name] = { title = '&eDisc Fragment', name = name, text = '&7Music Disc - ' .. trackname } | ||
end | end | ||
-- Damaged | -- Paintings -- | ||
local paintings = { | |||
{ 'Kebab med tre pepperoni', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'de_aztec', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'Albanian', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'Target Successfully Bombed', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'Paradisträd', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'Wasteland', 'Kristoffer Zetterstrand', '1x1' }, | |||
{ 'Meditative', 'Sarah Boeving', '1x1' }, | |||
{ 'Wanderer', 'Kristoffer Zetterstrand', '1x2' }, | |||
{ 'Graham', 'Kristoffer Zetterstrand', '1x2' }, | |||
{ 'Prairie Ride', 'Sarah Boeving', '1x2' }, | |||
{ 'The Pool', 'Kristoffer Zetterstrand', '2x1' }, | |||
{ 'Bonjour Monsieur Courbet', 'Kristoffer Zetterstrand', '2x1' }, | |||
{ 'sunset_dense', 'Kristoffer Zetterstrand', '2x1' }, | |||
{ 'Seaside', 'Kristoffer Zetterstrand', '2x1' }, | |||
{ 'Creebet', 'Kristoffer Zetterstrand', '2x1' }, | |||
{ 'Match', 'Kristoffer Zetterstrand', '2x2' }, | |||
{ 'Bust', 'Kristoffer Zetterstrand', '2x2' }, | |||
{ 'The Stage Is Set', 'Kristoffer Zetterstrand', '2x2' }, | |||
{ 'The void', 'Kristoffer Zetterstrand', '2x2' }, | |||
{ 'Skull and Roses', 'Kristoffer Zetterstrand', '2x2' }, | |||
{ 'Wither', 'Mojang', '2x2' }, | |||
{ 'Baroque', 'Sarah Boeving', '2x2' }, | |||
{ 'Humble', 'Sarah Boeving', '2x2' }, | |||
{ 'Bouquet', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Cavebird', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Cotán', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Endboss', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Fern', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Owlemons', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Sunflowers', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Tides', 'Kristoffer Zetterstrand', '3x3' }, | |||
{ 'Backyard', 'Kristoffer Zetterstrand', '3x4' }, | |||
{ 'Pond', 'Kristoffer Zetterstrand', '3x4' }, | |||
{ 'Fighters', 'Kristoffer Zetterstrand', '4x2' }, | |||
{ 'Changing', 'Kristoffer Zetterstrand', '4x2' }, | |||
{ 'Finding', 'Kristoffer Zetterstrand', '4x2' }, | |||
{ 'Lowmist', 'Kristoffer Zetterstrand', '4x2' }, | |||
{ 'Passage', 'Kristoffer Zetterstrand', '4x2' }, | |||
{ 'Mortal Coil', 'Kristoffer Zetterstrand', '4x3' }, | |||
{ 'Kong', 'Kristoffer Zetterstrand', '4x3' }, | |||
{ 'Pointer', 'Kristoffer Zetterstrand', '4x4' }, | |||
{ 'Pigscene', 'Kristoffer Zetterstrand', '4x4' }, | |||
{ 'Skull On Fire', 'Kristoffer Zetterstrand', '4x4' }, | |||
{ 'Unpacked', 'Sarah Boeving', '4x4' }, | |||
{ 'Orb', 'Kristoffer Zetterstrand', '4x4' }, | |||
{ 'Earth', 'Mojang', '2x2' }, | |||
{ 'Wind', 'Mojang', '2x2' }, | |||
{ 'Fire', 'Mojang', '2x2' }, | |||
{ 'Water', 'Mojang', '2x2' } | |||
} | |||
for _, painting in ipairs( paintings ) do | |||
local name = 'Painting ' .. painting[1] | |||
local artist = painting[2] | |||
local artwork = painting[1] | |||
local size = painting[3] | |||
aliases[name] = { title = 'Painting', name = 'Painting', text = '&e' .. artwork .. '/&7' .. artist .. '/' .. '&f' .. size } | |||
end | |||
-- Damaged items, note it skips tools, weapons, and armor as they are handled above to add the damage tooltip. -- | |||
-- Items with rarity (such as Mace and Elytra) are hard-coded in the module's beginning. | |||
local damagedItems = { | local damagedItems = { | ||
'Bow', | 'Bow', | ||
'Brush', | |||
'Carrot on a Stick', | 'Carrot on a Stick', | ||
'Crossbow', | 'Crossbow', | ||
'Fishing Rod', | 'Fishing Rod', | ||
'Flint and Steel', | 'Flint and Steel', | ||
'Shears', | 'Shears', | ||
'Shield' | 'Shield' | ||
| Line 532: | Line 601: | ||
'Fess', | 'Fess', | ||
'Field Masoned', | 'Field Masoned', | ||
'Flow', | |||
'Flower Charge', | 'Flower Charge', | ||
'Globe', | 'Globe', | ||
'Gradient', | 'Gradient', | ||
'Guster', | |||
'Inverted Chevron', | 'Inverted Chevron', | ||
'Lozenge', | 'Lozenge', | ||
| Line 558: | Line 629: | ||
local colors = { | local colors = { | ||
'White', | 'White', | ||
'Light Gray', | |||
'Gray', | |||
'Black', | |||
'Brown', | |||
'Red', | |||
'Orange', | 'Orange', | ||
'Yellow', | 'Yellow', | ||
'Lime', | 'Lime', | ||
' | 'Green', | ||
'Cyan', | 'Cyan', | ||
'Light Blue', | |||
'Blue', | |||
'Purple', | 'Purple', | ||
' | 'Magenta', | ||
' | 'Pink' | ||
} | } | ||
| Line 591: | Line 662: | ||
-- Items that use the sixteen colors -- | -- Items that use the sixteen colors -- | ||
local coloredItems = { | local coloredItems = { | ||
'Balloon', | withWhite = { | ||
'Balloon', | |||
'Banner', | |||
'Bed', | |||
'Carpet', | |||
'Concrete', | |||
'Concrete Powder', | |||
'Glazed Terracotta', | |||
'Glow Stick', | |||
'Hardened $1 Stained Glass', | |||
'Hardened $1 Stained Glass Pane', | |||
'Shield', | |||
'Shulker Box', | |||
'Wool' | 'Stained Glass', | ||
'Stained Glass Pane', | |||
'Wool', | |||
'$Dyed Bundle', | |||
'$Dyed Candle', | |||
'$Dyed Terracotta', | |||
}, | |||
noWhite = { | |||
'$Dyed Wool', | |||
'$Dyed Bed', | |||
'$Dyed Carpet', | |||
'$Colored Dye', | |||
} | |||
} | |||
local coloredBadItems = { | |||
['Light Gray Glow Stick'] = 1, | |||
['Black Glow Stick'] = 1, | |||
} | } | ||
for _, item in ipairs( | |||
for type, items in pairs( coloredItems ) do | |||
for _, item in ipairs( items ) do | |||
local coloredItemAliases = {} | |||
local defaultItemAliases | |||
if item:find( '%$[^1]' ) then | |||
defaultItemAliases = {} | |||
local itemName | |||
if type == 'noWhite' then | |||
itemName = item:gsub( '%$%w+', 'White' ) | |||
else | |||
itemName = item:gsub( '%$%w+ ', '' ) | |||
end | |||
table.insert( defaultItemAliases, itemName ) | |||
end | |||
for _, color in ipairs( colors ) do | |||
local itemName | |||
if type ~= 'noWhite' or color ~= 'White' then | |||
if item:find( '%$1' ) then | |||
itemName = item:gsub( '%$1', color ) | |||
elseif item:find( '%$' ) then | |||
itemName = item:gsub( '%$%w+', color ) | |||
else | |||
itemName = color .. ' ' .. item | |||
end | |||
end | |||
if not coloredBadItems[itemName] then | |||
if defaultItemAliases then | |||
table.insert( defaultItemAliases, itemName ) | |||
end | |||
table.insert( coloredItemAliases, itemName ) | |||
end | |||
end | |||
if defaultItemAliases then | |||
local defaultItem = item:gsub( '%$%w+ ', '' ) | |||
aliases['Any ' .. defaultItem] = defaultItemAliases | |||
aliases['Matching ' .. defaultItem] = defaultItemAliases | |||
end | end | ||
item = item:gsub( '%$1 ', '' ) | |||
item = item:gsub( '%$', '' ) | |||
aliases['Any ' .. item] = coloredItemAliases | |||
aliases['Matching ' .. item] = coloredItemAliases | |||
end | end | ||
end | end | ||
-- list of all potions with no effects | -- list of all potions with no effects | ||
| Line 629: | Line 750: | ||
'Thick Potion', | 'Thick Potion', | ||
'Mundane Potion', | 'Mundane Potion', | ||
'Long Mundane Potion', | |||
'Uncraftable Potion', | 'Uncraftable Potion', | ||
'Splash Water Bottle', | 'Splash Water Bottle', | ||
| Line 634: | Line 756: | ||
'Thick Splash Potion', | 'Thick Splash Potion', | ||
'Mundane Splash Potion', | 'Mundane Splash Potion', | ||
'Splash Long Mundane Potion', | |||
'Uncraftable Splash Potion', | 'Uncraftable Splash Potion', | ||
'Lingering Water Bottle', | 'Lingering Water Bottle', | ||
| Line 639: | Line 762: | ||
'Thick Lingering Potion', | 'Thick Lingering Potion', | ||
'Mundane Lingering Potion', | 'Mundane Lingering Potion', | ||
'Lingering Long Mundane Potion', | |||
'Uncraftable Lingering Potion', | 'Uncraftable Lingering Potion', | ||
'Tipped Arrow', | 'Tipped Arrow', | ||
| Line 645: | Line 769: | ||
} | } | ||
for _, name in ipairs(noEffects) do | for _, name in ipairs(noEffects) do | ||
aliases[name] = { name = name, text = '&7No | aliases[name] = { name = name, text = '&7No Effects' } | ||
end | end | ||
| Line 680: | Line 804: | ||
-- durations are in the order normal, extended, enhanced | -- durations are in the order normal, extended, enhanced | ||
{name = 'Regeneration', effect = '&9Regeneration', enhanced = 'II', | {name = 'Regeneration', effect = '&9Regeneration', enhanced = 'II', | ||
durations = { normal = { ' | durations = { normal = { '00:45', '01:30', '00:22' }, lingering = { '00:11', '00:22', '00:05' }, arrow = { '00:05', '00:11', '00:02' }}}, | ||
{ name = 'Swiftness', effect = '&9Speed', enhanced = 'II', | { name = 'Swiftness', effect = '&9Speed', enhanced = 'II', applied = {'&9+20% Speed', '&9+40% Speed'}, | ||
durations = { normal = { ' | durations = { normal = { '03:00', '08:00', '01:30' }, lingering = { '00:45', '02:00', '00:22' }, arrow = { '00:22', '01:00', '00:11' }}}, | ||
{ name = 'Fire Resistance', effect = '&9Fire Resistance', durations = { normal = { ' | { name = 'Fire Resistance', effect = '&9Fire Resistance', durations = { normal = { '03:00', '08:00' }, lingering = { '00:45', '02:00' }, arrow = { '00:22', '01:00' }}}, | ||
{ name = 'Poison', effect = '&cPoison', enhanced = 'II', | { name = 'Poison', effect = '&cPoison', enhanced = 'II', | ||
durations = { normal = { ' | durations = { normal = { '00:45', '01:30', '00:21' }, lingering = { '00:11', '00:22', '00:05' }, arrow = { '00:05', '00:11', '00:02' }}}, | ||
{ name = 'Healing', effect = '&9Instant Health', enhanced = 'II' }, | { name = 'Healing', effect = '&9Instant Health', enhanced = 'II' }, | ||
{ name = 'Night Vision', | { name = 'Night Vision', effect = '&9Night Vision', durations = { normal = { '03:00', '08:00' }, lingering = { '00:45', '02:00' }, arrow = { '00:22', '01:00' }}}, | ||
{ name = 'Weakness', | { name = 'Weakness', effect = '&cWeakness', applied = {'&c-4 Attack Damage'}, | ||
{ name = 'Strength', effect = '&9Strength', enhanced = 'II', | durations = { normal = { '01:30', '04:00' }, lingering = { '00:22', '01:00' }, arrow = { '00:11', '00:30' }}}, | ||
durations = { normal = { ' | { name = 'Strength', effect = '&9Strength', enhanced = 'II', applied = {'&9+3 Attack Damage', '&9+6 Attack Damage'}, | ||
{ name = 'Slowness', effect = '&cSlowness', enhanced = 'IV', | durations = { normal = { '03:00', '08:00', '01:30'}, lingering = {'00:45', '02:00', '00:22'}, arrow = { '00:22', '01:00', '00:11' }}}, | ||
durations = { normal = { ' | { name = 'Slowness', effect = '&cSlowness', enhanced = 'IV', applied = {'&c-15% Speed', '&c-60% Speed'}, | ||
{ name = 'Leaping', effect = '&9Jump Boost', enhanced = 'II', | durations = { normal = { '01:30', '04:00', '00:20'}, lingering = {'00:22', '01:00', '00:05'}, arrow = { '00:11', '00:30', '00:02' }}}, | ||
durations = { normal = { ' | { name = 'Leaping', effect = '&9Jump Boost', enhanced = 'II', applied = {'&9+1 Safe Fall Distance', '&9+2 Safe Fall Distance'}, | ||
durations = { normal = { '03:00', '08:00', '01:30' }, lingering = {'00:45', '02:00', '00:22'}, arrow = { '00:22', '01:00', '00:11' }}}, | |||
{ name = 'Harming', effect = '&cInstant Damage', enhanced = 'II' }, | { name = 'Harming', effect = '&cInstant Damage', enhanced = 'II' }, | ||
{ name = 'Water Breathing', effect = '&9Water Breathing', durations = { normal = { ' | { name = 'Water Breathing', effect = '&9Water Breathing', durations = { normal = { '03:00', '08:00' }, lingering = { '00:45', '02:00' }, arrow = { '00:22', '01:00' }}}, | ||
{ name = 'Invisibility', | { name = 'Invisibility', effect = '&9Invisibility', durations = { normal = { '03:00', '08:00' }, lingering = { '00:45', '02:00' }, arrow = { '00:22', '01:00' }}}, | ||
{ name = 'Slow Falling', | { name = 'Slow Falling', effect = '&9Slow Falling', durations = { normal = { '01:30', '04:00' }, lingering = { '00:22', '01:00' }, arrow = { '00:11', '00:30' }}}, | ||
{ name = 'Luck', | { name = 'Luck', effect = '&9Luck', applied = {'&9+1 Luck'}, durations = { normal = { '05:00' }, lingering = { '01:15' }, arrow = { '00:37' }}}, | ||
{ name = 'Decay', effect = '&cWither', durations = { normal = { ' | { name = 'Decay', effect = '&cWither II', durations = { normal = { '00:40' }, lingering = { '00:10' }, arrow = { '00:05' }}}, | ||
{ name = 'the Turtle Master', text = '&cSlowness IV ($1)/&9Resistance III ($1)', enhanced = '&cSlowness VI ($1)/&9Resistance IV ($1)', | { name = 'the Turtle Master', text = '&cSlowness IV ($1)/&9Resistance III ($1)//&5When Applied:/&c-60% Speed', | ||
durations = { normal = { ' | enhanced = '&cSlowness VI ($1)/&9Resistance IV ($1)//&5When Applied:/&c-90% Speed', | ||
durations = { normal = { '00:20', '00:40', '00:20' }, lingering = { '00:05', '00:10', '00:05' }, arrow = { '00:02', '00:05', '' }}}, | |||
{ name = 'Oozing', effect = '&cOozing', durations = { normal = { '03:00' }, lingering = { '00:45' }, arrow = { '00:22' }}}, | |||
{ name = 'Infestation', effect = '&cInfested', durations = { normal = { '03:00' }, lingering = { '00:45' }, arrow = { '00:22' }}}, | |||
{ name = 'Weaving', effect = '&cWeaving', durations = { normal = { '03:00' }, lingering = { '00:45' }, arrow = { '00:22' }}}, | |||
{ name = 'Wind Charging', effect = '&cWind Charged', durations = { normal = { '03:00' }, lingering = { '00:45' }, arrow = { '00:22' }}} | |||
} | } | ||
local types = { | local types = { | ||
| Line 719: | Line 849: | ||
potionName = type.text .. effect.name | potionName = type.text .. effect.name | ||
else | else | ||
potionName = type.text .. effect.name | potionName = type.text .. effect.name | ||
end | end | ||
| Line 729: | Line 859: | ||
if effect.text then | if effect.text then | ||
aliases[name] = { name = potionName, text = effect.text:gsub( '%$1', durations[1] ) } | aliases[name] = { name = potionName, text = effect.text:gsub( '%$1', durations[1] ) } | ||
aliases[name .. ' Extended'] = { name = potionName, text = effect.text:gsub( '%$1', durations[2] ) } | aliases[name .. ' Extended'] = { name = potionName, text = effect.text:gsub( '%$1', durations[2] ) .. '/&8Extended' } | ||
aliases[name .. ' Enhanced'] = { name = potionName, text = effect.enhanced:gsub( '%$1', durations[3] ) } | aliases[name .. ' Enhanced'] = { name = potionName, text = effect.enhanced:gsub( '%$1', durations[3] ) .. '/&8Enhanced' } | ||
elseif effect.applied then | |||
-- attribute changes by the effect | |||
local applied = effect.applied | |||
-- we always have normal | |||
aliases[name] = { name = potionName, text = string.format( '%s (%s)//&5When Applied:/%s', effect.effect, durations[1], applied[1] ) } | |||
-- ensure we have extended | |||
if durations[2] then | |||
aliases[name .. ' Extended'] = { name = potionName, text = string.format( '%s (%s)//&5When Applied:/%s', effect.effect, durations[2], applied[1] ) .. '/&8Extended' } | |||
-- and enhanced | |||
if effect.enhanced then | |||
aliases[name .. ' Enhanced'] = { name = potionName, text = string.format( '%s %s (%s)//&5When Applied:/%s', effect.effect, effect.enhanced, durations[3], applied[2] ) .. '/&8Enhanced' } | |||
end | |||
end | |||
else | else | ||
-- we always have normal | -- we always have normal | ||
| Line 737: | Line 883: | ||
-- ensure we have extended | -- ensure we have extended | ||
if durations[2] then | if durations[2] then | ||
aliases[name .. ' Extended'] = { name = potionName, text = string.format( '%s (%s)', effect.effect, durations[2] ) } | aliases[name .. ' Extended'] = { name = potionName, text = string.format( '%s (%s)', effect.effect, durations[2] ) .. '/&8Extended' } | ||
-- and | -- and enhanced | ||
if effect.enhanced then | if effect.enhanced then | ||
aliases[name .. ' Enhanced'] = { name = potionName, text = string.format( '%s %s (%s)', effect.effect, effect.enhanced, durations[3] ) } | aliases[name .. ' Enhanced'] = { name = potionName, text = string.format( '%s %s (%s)', effect.effect, effect.enhanced, durations[3] ) .. '/&8Enhanced' } | ||
end | end | ||
end | end | ||
| Line 748: | Line 894: | ||
-- otherwise its just effect, currently every potion with no duration can be enhanced | -- otherwise its just effect, currently every potion with no duration can be enhanced | ||
aliases[name] = { name = potionName, text = effect.effect} | aliases[name] = { name = potionName, text = effect.effect} | ||
aliases[name .. ' Enhanced'] = { name = potionName, text = effect.effect .. ' ' .. effect.enhanced } | aliases[name .. ' Enhanced'] = { name = potionName, text = effect.effect .. ' ' .. effect.enhanced .. '/&8Enhanced' } | ||
end | end | ||
| Line 772: | Line 918: | ||
'Dark Oak', | 'Dark Oak', | ||
'Mangrove', | 'Mangrove', | ||
'Cherry', | |||
'Pale Oak', | |||
'Bamboo', | 'Bamboo', | ||
}, | }, | ||
| Line 790: | Line 938: | ||
local woodItems = { | local woodItems = { | ||
overworld = { | overworld = { | ||
'Log', | |||
'Wood', | 'Wood', | ||
'Log', | 'Stripped $1 Log', | ||
'Stripped $1 Wood', | |||
'Boat', | 'Boat', | ||
'Boat with Chest', | 'Boat with Chest', | ||
'Sapling', | 'Sapling', | ||
}, | }, | ||
| Line 815: | Line 953: | ||
}, | }, | ||
both = { | both = { | ||
'$ | -- Any/Matching X or Y | ||
'${Log,Stem}', | |||
'${Wood,Hyphae}', | '${Wood,Hyphae}', | ||
'Stripped $1 ${Wood,Hyphae}', | 'Stripped $1 ${Wood,Hyphae}', | ||
'Stripped $1 ${Log,Stem}', | 'Stripped $1 ${Log,Stem}', | ||
-- Dimensional prefixes | |||
'$world Planks', | |||
'$world $wood Stairs', | |||
'$world $wood Slab', | |||
'$world $wood Fence', | |||
'$world $wood Fence Gate', | |||
'$world $wood Door', | |||
'$world $wood Trapdoor', | |||
'$world $wood Pressure Plate', | |||
'$world $wood Button', | |||
'$world $wood Sign', | |||
'$world $wood Hanging Sign', | |||
-- Both dimensions | |||
-- Items with non-wood variants include $wood | |||
'Planks', | |||
'$wood Stairs', | |||
'$wood Slab', | |||
'$wood Fence', | |||
'Fence Gate', | 'Fence Gate', | ||
'$wood Door', | '$wood Door', | ||
'$wood Trapdoor', | |||
'$wood Pressure Plate', | |||
'$wood Button', | '$wood Button', | ||
' | 'Sign', | ||
' | 'Hanging Sign', | ||
} | } | ||
} | } | ||
| Line 841: | Line 995: | ||
woodItemWorld['Overworld ' .. item] = 'overworld' | woodItemWorld['Overworld ' .. item] = 'overworld' | ||
woodItemWorld['Nether ' .. item] = 'nether' | woodItemWorld['Nether ' .. item] = 'nether' | ||
else | |||
woodItemWorld[item] = world | |||
end | end | ||
end | end | ||
end | end | ||
local woodBadItems = { | local woodBadItems = { | ||
['Bamboo Sapling'] = 1, | ['Bamboo Sapling'] = 1, | ||
['Bamboo Wood'] = 1, | ['Bamboo Wood'] = 1, | ||
| Line 894: | Line 1,048: | ||
-- Parse ${,} (world-select) syntax | -- Parse ${,} (world-select) syntax | ||
item = item:gsub("%${(.-),(.-)}", "%1 or %2") | item = item:gsub("%${(.-),(.-)}", "%1 or %2") | ||
item = item:gsub('%$wood ', ' | item = item:gsub('%$wood', 'Wooden') | ||
item = item:gsub('%$1 ', '') | item = item:gsub('%$1 ', '') | ||
aliases['Any ' .. item] = woodAliases | aliases['Any ' .. item] = woodAliases | ||
| Line 904: | Line 1,058: | ||
BE = { | BE = { | ||
'Acacia Fence Gate', | 'Acacia Fence Gate', | ||
'Andesite Wall', | |||
'Birch Fence Gate', | 'Birch Fence Gate', | ||
'Black Bed', | |||
'Black Stained Glass Pane', | |||
'Blackstone Wall', | |||
'Blue Bed', | |||
'Blue Ice', | |||
'Blue Stained Glass Pane', | |||
'Bow', | 'Bow', | ||
'Brick Wall', | |||
'Brown Bed', | |||
'Brown Stained Glass Pane', | |||
'Bucket of Pufferfish', | 'Bucket of Pufferfish', | ||
'Bucket of Tropical Fish', | 'Bucket of Tropical Fish', | ||
'Cat Spawn Egg', | |||
'Chest', | 'Chest', | ||
' | 'Cobbled Deepslate Wall', | ||
'Cobblestone Wall', | |||
'Crimson Fence Gate', | 'Crimson Fence Gate', | ||
'Crying Obsidian', | |||
'Cyan Bed', | |||
'Cyan Stained Glass Pane', | |||
'Dark Oak Fence Gate', | 'Dark Oak Fence Gate', | ||
' | 'Deepslate Brick Wall', | ||
'Deepslate Tile Wall', | |||
'Desert Village Map', | |||
'Diorite Wall', | |||
'Enchanting Table', | |||
'End Gateway', | 'End Gateway', | ||
'End Portal Frame', | |||
'End Portal', | 'End Portal', | ||
'End Rod', | |||
'End Stone Brick Wall', | |||
'Ender Chest', | 'Ender Chest', | ||
'Glass Pane', | 'Glass Pane', | ||
' | 'Glowstone', | ||
'Granite Wall', | |||
'Gray Bed', | |||
'Gray Stained Glass Pane', | |||
'Green Bed', | |||
'Green Stained Glass Pane', | |||
'Honey Block', | 'Honey Block', | ||
'Horn Coral Block', | 'Horn Coral Block', | ||
'Iron Bars', | 'Iron Bars', | ||
' | 'Jack o\'Lantern', | ||
'Jungle Explorer Map', | |||
'Jungle Fence Gate', | 'Jungle Fence Gate', | ||
'Jungle Leaves', | |||
'Lava', | 'Lava', | ||
'Leather Horse Armor', | |||
'Light', | |||
'Light Blue Bed', | |||
'Light Blue Stained Glass Pane', | |||
'Light Gray Bed', | |||
'Light Gray Stained Glass Pane', | |||
'Lime Bed', | |||
'Lime Stained Glass Pane', | |||
'Lodestone Compass', | |||
'Magenta Bed', | |||
'Magenta Stained Glass Pane', | |||
'Magma Block', | |||
'Map', | 'Map', | ||
'Minecart with Command Block', | 'Minecart with Command Block', | ||
'Monster Spawner', | |||
'Mossy Cobblestone Wall', | |||
'Mossy Stone Brick Wall', | |||
'Mud Brick Wall', | |||
'Nether Brick Wall', | |||
'Oak Fence Gate', | 'Oak Fence Gate', | ||
'Observer', | 'Observer', | ||
'Ocean Explorer Map', | 'Ocean Explorer Map', | ||
' | 'Ochre Froglight', | ||
' | 'Orange Bed', | ||
'Orange Stained Glass Pane', | |||
'Panda Spawn Egg', | |||
'Pearlescent Froglight', | |||
'Pink Bed', | |||
'Pink Stained Glass Pane', | |||
'Plains Village Map', | |||
'Polished Blackstone Wall', | |||
'Polished Blackstone Brick Wall', | |||
'Polished Deepslate Wall', | |||
'Polished Tuff Wall', | |||
'Prismarine Wall', | |||
'Purple Bed', | |||
'Purple Stained Glass Pane', | |||
'Red Bed', | |||
'Red Nether Brick Wall', | |||
'Red Sandstone Wall', | |||
'Red Stained Glass Pane', | |||
'Resin Brick Wall', | |||
'Redstone Torch', | |||
'Sandstone Wall', | |||
'Savanna Village Map', | |||
'Scaffolding', | 'Scaffolding', | ||
' | 'Sea Lantern', | ||
' | 'Shroomlight', | ||
' | 'Snowy Village Map', | ||
'Spruce Fence Gate', | 'Spruce Fence Gate', | ||
'Stone Brick Wall', | |||
'Stonecutter', | 'Stonecutter', | ||
'Structure Void', | 'Structure Void', | ||
'Swamp Explorer Map', | |||
'Taiga Village Map', | |||
'Trapped Chest', | |||
'Trial Explorer Map', | |||
'Tuff Wall', | |||
'Tuff Brick Wall', | |||
'Verdant Froglight', | |||
'Wandering Trader Spawn Egg', | |||
'Warped Fence Gate', | 'Warped Fence Gate', | ||
' | 'White Bed', | ||
'White Stained Glass Pane', | |||
'Woodland Explorer Map', | 'Woodland Explorer Map', | ||
' | 'Yellow Bed', | ||
' | 'Yellow Stained Glass Pane', | ||
}, | }, | ||
LCE = { | LCE = { | ||
'Shrub' | 'Shrub' | ||
} | }, | ||
SM = { | |||
'Compass', | |||
'Diamond Axe', | |||
'Diamond Hoe', | |||
'Diamond Pickaxe', | |||
'Diamond Shovel', | |||
'Diamond Sword', | |||
'Flint and Steel', | |||
'Potion of Invisibility', | |||
'Potion of Leaping', | |||
'Potion of Swiftness', | |||
'TNT' | |||
} | |||
} | } | ||
for edition, items in pairs(editionItems) do | for edition, items in pairs(editionItems) do | ||
| Line 975: | Line 1,199: | ||
end | end | ||
-- Light blocks | -- Light blocks -- | ||
for level = 0, 15 do | for level = 0, 15 do | ||
aliases["Light | aliases["Light " .. level] = { title = "&dLight", name = "Light " .. level } | ||
aliases["Light " .. level] = {title = " | aliases["Light " .. level .. " BE"] = { title = "Light", name = "Light " .. level .. " BE" } | ||
end | |||
-- Pottery Sherds -- | |||
local pottery_sherds = { | |||
{ 'Angler' }, | |||
{ 'Arms Up' }, | |||
{ 'Archer' }, | |||
{ 'Blade' }, | |||
{ 'Brewer' }, | |||
{ 'Burn' }, | |||
{ 'Danger' }, | |||
{ 'Explorer' }, | |||
{ 'Flow' }, | |||
{ 'Friend' }, | |||
{ 'Guster' }, | |||
{ 'Heart' }, | |||
{ 'Heartbreak' }, | |||
{ 'Howl' }, | |||
{ 'Miner' }, | |||
{ 'Mourner' }, | |||
{ 'Plenty' }, | |||
{ 'Prize' }, | |||
{ 'Scrape' }, | |||
{ 'Sheaf' }, | |||
{ 'Shelter' }, | |||
{ 'Skull' }, | |||
{ 'Snort' }, | |||
} | |||
local potterySherdAliases = {} | |||
for _, pottery_sherd in ipairs(pottery_sherds) do | |||
local name = pottery_sherd[1] .. ' Pottery Sherd' | |||
aliases[name] = { title = '&e' .. name , name = name } | |||
table.insert(potterySherdAliases, aliases[name]) | |||
end | end | ||
table.insert(potterySherdAliases, 'Brick') | |||
-- Smithing | aliases['Any Pottery Sherd'] = potterySherdAliases | ||
-- Smithing Templates -- | |||
local smithing_templates = { | local smithing_templates = { | ||
{ 'Netherite Upgrade', 'Diamond Equipment', 'Netherite Ingot' }, | { 'Netherite Upgrade', 'Diamond Equipment', 'Netherite Ingot', '&e' }, | ||
{ 'Coast Armor Trim', | { 'Bolt Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Dune Armor Trim', | { 'Coast Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Eye Armor Trim', 'Armor', 'Ingot & Crystals' }, | { 'Dune Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Rib Armor Trim', 'Armor', 'Ingot & Crystals' }, | { 'Eye Armor Trim', 'Armor', 'Ingot & Crystals', '&b' }, | ||
{ ' | { 'Flow Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Snout Armor Trim', | { 'Host Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Spire Armor Trim', | { 'Raiser Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Tide Armor Trim', | { 'Rib Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Vex Armor Trim', | { 'Sentry Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Ward Armor Trim', | { 'Shaper Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | ||
{ 'Wild Armor Trim', | { 'Silence Armor Trim', 'Armor', 'Ingot & Crystals', '&d' }, | ||
{ 'Snout Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | |||
{ 'Spire Armor Trim', 'Armor', 'Ingot & Crystals', '&b' }, | |||
{ 'Tide Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | |||
{ 'Vex Armor Trim', 'Armor', 'Ingot & Crystals', '&b' }, | |||
{ 'Ward Armor Trim', 'Armor', 'Ingot & Crystals', '&b' }, | |||
{ 'Wayfinder Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | |||
{ 'Wild Armor Trim', 'Armor', 'Ingot & Crystals', '&e' }, | |||
} | } | ||
local smithing_template_array = {} | local smithing_template_array = {} | ||
local armor_trims_array = {} | |||
for _,smithing_template in pairs(smithing_templates) do | for _,smithing_template in pairs(smithing_templates) do | ||
local rarityColor = smithing_template[4] | |||
local current_alias = { | local current_alias = { | ||
title = | title = rarityColor .. smithing_template[1], | ||
name = smithing_template[1] .. ' Smithing Template', | name = smithing_template[1] .. ' Smithing Template', | ||
text = '&7' .. | text = '&7' .. 'Smithing Template' .. '//Applies to:/ &9' .. smithing_template[2] .. '/&7Ingredients:/ &9' .. smithing_template[3], | ||
} | } | ||
aliases[smithing_template[1]] = current_alias | aliases[smithing_template[1]] = current_alias | ||
aliases[smithing_template[1] .. ' Smithing Template'] = current_alias | aliases[smithing_template[1] .. ' Smithing Template'] = current_alias | ||
table.insert(smithing_template_array,current_alias) | table.insert(smithing_template_array,current_alias) | ||
if string.find(smithing_template[1],' Armor Trim$') then | |||
table.insert(armor_trims_array,current_alias) | |||
end | |||
end | end | ||
aliases['Matching Smithing Template'] = smithing_template_array | aliases['Matching Smithing Template'] = smithing_template_array | ||
aliases['Any Smithing Template'] = smithing_template_array | aliases['Any Smithing Template'] = smithing_template_array | ||
aliases['Matching Armor Trim'] = armor_trims_array | |||
aliases['Any Armor Trim'] = armor_trims_array | |||
aliases['Matching Armor Trim Smithing Template'] = armor_trims_array | |||
aliases['Any Armor Trim Smithing Template'] = armor_trims_array | |||
return aliases | return aliases | ||