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	<id>https://modded.wiki/index.php?action=history&amp;feed=atom&amp;title=Frostiful%3ATemperature_System</id>
	<title>Frostiful:Temperature System - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://modded.wiki/index.php?action=history&amp;feed=atom&amp;title=Frostiful%3ATemperature_System"/>
	<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;action=history"/>
	<updated>2026-05-01T01:18:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13981&amp;oldid=prev</id>
		<title>TheDeathlyCow at 13:05, 20 March 2026</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13981&amp;oldid=prev"/>
		<updated>2026-03-20T13:05:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:05, 20 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l168&quot;&gt;Line 168:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 168:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Frostiful|Surival Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Frostiful|Surival Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Notes ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13980&amp;oldid=prev</id>
		<title>TheDeathlyCow: /* Passive Freezing */</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13980&amp;oldid=prev"/>
		<updated>2026-03-20T13:04:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Passive Freezing&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:04, 20 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Passive Freezing ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Passive Freezing ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Passive freezing is the primary survival mechanic of the mod. It can be disabled by setting the gamerule {{code|frostiful.doPassiveFreezing}} to {{code|false}}, or by disabling it in the config. Passive freezing primarily applies to the [[Minecraft:Overworld|Overworld]], and not [[Minecraft:The Nether|The Nether]] or [[Minecraft:The End|The End]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Passive freezing is the primary survival mechanic of the mod. It can be disabled by setting the gamerule &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{code|frostiful:enable_environment_freezing}}&amp;lt;ref&amp;gt;In some older versions this gamerule may be called either &lt;/ins&gt;{{code|frostiful.doPassiveFreezing}} &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or {{code|frostiful:do_passive_freezing}}.&amp;lt;/ref&amp;gt; &lt;/ins&gt;to {{code|false}}, or by disabling it in the config. Passive freezing primarily applies to the [[Minecraft:Overworld|Overworld]], and not [[Minecraft:The Nether|The Nether]] or [[Minecraft:The End|The End]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Climate Zones ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Climate Zones ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key modded_wiki:diff:1.41:old-13979:rev-13980:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13979&amp;oldid=prev</id>
		<title>TheDeathlyCow at 13:03, 20 March 2026</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=13979&amp;oldid=prev"/>
		<updated>2026-03-20T13:03:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:03, 20 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes the temperature and environment related mechanics of freezing. Frostiful&#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes the temperature and environment related mechanics of freezing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in [[Frostiful]]&lt;/ins&gt;. Frostiful&#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Message box|title=TL;DR|text=You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Message box|title=TL;DR|text=You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11158&amp;oldid=prev</id>
		<title>TheDeathlyCow at 05:39, 14 March 2025</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11158&amp;oldid=prev"/>
		<updated>2025-03-14T05:39:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:39, 14 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Climate || Default Biomes List&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Climate || Default Biomes List&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Temperate || [[Minecraft:Plains|Plains]], [[Minecraft:Sunflower Plains|Sunflower Plains]], [[Minecraft:Forest|Forest]], [[Minecraft:Flower Forest|Flower Forest]], [[Minecraft:Birch Forest|Birch Forest]], [[Minecraft:Old Growth Birch Forest|Old Growth Bird Forest]], [[Minecraft:Dark Forest|Dark Forest]], [[Minecraft:Pale Garden|Pale Garden]], [[Minecraft:Beach|Beach]], [[Minecraft:Ocean|Ocean]], [[Minecraft:Deep Ocean|Deep Ocean]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Temperate || [[Minecraft:Plains|Plains]], [[Minecraft:Sunflower Plains|Sunflower Plains]], [[Minecraft:Forest|Forest]], [[Minecraft:Flower Forest|Flower Forest]], [[Minecraft:Birch Forest|Birch Forest]], [[Minecraft:Old Growth Birch Forest|Old Growth Bird Forest]], [[Minecraft:Dark Forest|Dark Forest]], [[Minecraft:Pale Garden|Pale Garden]], [[Minecraft:Beach|Beach]], [[Minecraft:Ocean|Ocean]], [[Minecraft:Deep Ocean|Deep Ocean&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], [[Minecraft:Stony Peaks|Stony Peaks&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Cool || [[Minecraft:Taiga|Taiga]], [[Minecraft:Old Growth Pine Taiga|Old Growth Pine Taiga]], [[Minecraft:Old Growth Spruce Taiga|Old Growth Spruce Taiga]], [[Minecraft:Windswept Hills|Windswept Hills]], [[Minecraft:Windswept Forest|Windswept Forest]], [[Minecraft:Windswept Gravelly Hills|Windswept Gravelly Hills]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Cool || [[Minecraft:Taiga|Taiga]], [[Minecraft:Old Growth Pine Taiga|Old Growth Pine Taiga]], [[Minecraft:Old Growth Spruce Taiga|Old Growth Spruce Taiga]], [[Minecraft:Windswept Hills|Windswept Hills]], [[Minecraft:Windswept Forest|Windswept Forest]], [[Minecraft:Windswept Gravelly Hills|Windswept Gravelly Hills]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ Night Time Biome Temperatures by Season&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|+ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Day/&lt;/ins&gt;Night Time Biome Temperatures by Season&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Climate || Spring Day/Night Temperature (default) || Summer Day/Night Temperature  || Autumn Day/Night Temperature || Winter Day/Night Temperature&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Climate || Spring Day/Night Temperature (default) || Summer Day/Night Temperature  || Autumn Day/Night Temperature || Winter Day/Night Temperature&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot;&gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want to know the ambient temperature change at a particular location, you can use the command {{code|/thermoo environment temperature &amp;lt;pos&amp;gt;}}.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want to know the ambient temperature change at a particular location, you can use the command {{code|/thermoo environment temperature &amp;lt;pos&amp;gt;}}.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;Important Note&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&#039;&#039;&#039; &lt;/del&gt;Frostiful does not add seasons by itself. You must install a Seasons mod like [https://modrinth.com/mod/fabric-seasons Fabric Seasons] or [https://modrinth.com/mod/serene-seasons Serene Seasons] &#039;&#039;&#039;AND&#039;&#039;&#039; [https://modrinth.com/mod/thermoo-patches Thermoo Patches] to make Frostiful aware of the seasons. If no seasons mod is installed, the Spring temperatures will be used by default.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Message box|title=&lt;/ins&gt;Important Note&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|text=&lt;/ins&gt;Frostiful does not add seasons by itself. You must install a Seasons mod like [https://modrinth.com/mod/fabric-seasons Fabric Seasons] or [https://modrinth.com/mod/serene-seasons Serene Seasons] &#039;&#039;&#039;AND&#039;&#039;&#039; [https://modrinth.com/mod/thermoo-patches Thermoo Patches] to make Frostiful aware of the seasons. If no seasons mod is installed, the Spring temperatures will be used by default.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Conversion to Entity Exposure ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Conversion to Entity Exposure ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11146&amp;oldid=prev</id>
		<title>TheDeathlyCow: /* Conversion to Entity Exposure */</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11146&amp;oldid=prev"/>
		<updated>2025-03-13T10:21:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Conversion to Entity Exposure&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:21, 13 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot;&gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Conversion to Entity Exposure ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Conversion to Entity Exposure ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the temperature is at or below &#039;&#039;&#039;10°C&#039;&#039;&#039;, entities will begin to face increased exposure each tick, increasing in intensity for every 10°C that the temperature decreases.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When the temperature is at or below &#039;&#039;&#039;10°C&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&#039;&#039;&#039;50°F&#039;&#039;&#039;)&lt;/ins&gt;, entities will begin to face increased exposure each tick, increasing in intensity for every 10°C &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(18°F) &lt;/ins&gt;that the temperature decreases.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key modded_wiki:diff:1.41:old-11135:rev-11146:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11135&amp;oldid=prev</id>
		<title>TheDeathlyCow at 04:55, 13 March 2025</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11135&amp;oldid=prev"/>
		<updated>2025-03-13T04:55:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:55, 13 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes the temperature and environment related mechanics of freezing. Frostiful&#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page describes the temperature and environment related mechanics of freezing. Frostiful&#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;TL;DR&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;: &lt;/del&gt;You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Message box|title=&lt;/ins&gt;TL;DR&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|text=&lt;/ins&gt;You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11108&amp;oldid=prev</id>
		<title>TheDeathlyCow at 04:07, 13 March 2025</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11108&amp;oldid=prev"/>
		<updated>2025-03-13T04:07:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:07, 13 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l166&quot;&gt;Line 166:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Icicles&amp;#039;&amp;#039;&amp;#039;: Falling on [[Frostiful:Icicle|Icicles]] will provide freezing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Icicles&amp;#039;&amp;#039;&amp;#039;: Falling on [[Frostiful:Icicle|Icicles]] will provide freezing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Packed Snowballs&amp;#039;&amp;#039;&amp;#039;: Being hit by a [[Frostiful:Packed Snow|Packed Snowballs]] will provide freezing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Packed Snowballs&amp;#039;&amp;#039;&amp;#039;: Being hit by a [[Frostiful:Packed Snow|Packed Snowballs]] will provide freezing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Frostiful|Surival Mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
	</entry>
	<entry>
		<id>https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11098&amp;oldid=prev</id>
		<title>TheDeathlyCow: Created page with &quot;This page describes the temperature and environment related mechanics of freezing. Frostiful&#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/  &#039;&#039;&#039;TL;DR&#039;&#039;&#039;: You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.  == Overview ==  Frostiful replaces and greatly expands upon the power snow...&quot;</title>
		<link rel="alternate" type="text/html" href="https://modded.wiki/index.php?title=Frostiful:Temperature_System&amp;diff=11098&amp;oldid=prev"/>
		<updated>2025-03-12T11:15:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This page describes the temperature and environment related mechanics of freezing. Frostiful&amp;#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/  &amp;#039;&amp;#039;&amp;#039;TL;DR&amp;#039;&amp;#039;&amp;#039;: You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.  == Overview ==  Frostiful replaces and greatly expands upon the power snow...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page describes the temperature and environment related mechanics of freezing. Frostiful&amp;#039;s temperature system was created using Thermoo, which you can find out more about here: https://thermoo.thedeathlycow.com/&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;TL;DR&amp;#039;&amp;#039;&amp;#039;: You get cold from being in dark and cold places, and you can warm up from being near block light sources. Being wet will also increase the speed at which you get colder.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Frostiful replaces and greatly expands upon the power snow mechanic introduced in Minecraft 1.17. Freezing can now come from many sources in the world, not just [[Minecraft:Powder Snow|Powder Snow]]. Frostiful also adds new effects and displays to better indicate exactly how cold you are. &lt;br /&gt;
&lt;br /&gt;
Much like how {{code|TicksFrozen}} works in vanilla, the temperature &amp;quot;point&amp;quot; field is an integer field that measures how many ticks you have been exposed to extreme temperatures in Frostiful. The lower this value is, the colder an entity is. In Frostiful, the minimum value for temperature is {{code|-6300}} and the maximum value is {{code|0}}. With [[Mod:Scorchful|Scorchful]] installed, the maximum can be increased (providing for overheating/hyperthermia). &lt;br /&gt;
&lt;br /&gt;
Freezing is now also more permanent: the cold stays with you and you will need to seek out heat sources to recover from the cold. However, there are also new ways of protecting yourself against the cold. The system is also highly configurable, and pretty much all of the numbers can be changed to suit your liking.&lt;br /&gt;
&lt;br /&gt;
These are essentially two ways of getting cold in Frostiful: [[#Passive Freezing|passive freezing]] from the environment, and [[#Other Freezing Sources|active freezing]] from other sources like Powder Snow and combat.&lt;br /&gt;
&lt;br /&gt;
As you get hotter, you will face negative [[#Temperature Effects|effects]] such as slowness, mining fatigue, weakness, and eventually freezing damage.  &lt;br /&gt;
&lt;br /&gt;
To counteract cold, you need to warm up. Warming can come from a few sources, but the primary source is from [[#Heating|block light]]. This includes all [[Minecraft:Light|light sources]] - torches, glowstone, campfires, lava - and even modded ones.&lt;br /&gt;
&lt;br /&gt;
== Temperature Display on HUD ==&lt;br /&gt;
&lt;br /&gt;
Your body temperature is displayed as a freezing heart overlay on your health bar. When you reach the minimum body temperature, the hearts will become fully frozen. Once your temperature bar gets half full, a frosty overlay will beging to fade in until you reach your minimum body temperature. This is the same overlay used in vanilla for powder snow.&lt;br /&gt;
&lt;br /&gt;
[[File:Frostiful-cold hearts.png|thumb|The temperature bar just at half of minimum temperature.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Frostiful-freezing.png|thumb|A full temperature bar and Frosty overlay.]]&lt;br /&gt;
&lt;br /&gt;
== Environment ==&lt;br /&gt;
=== Passive Freezing ===&lt;br /&gt;
&lt;br /&gt;
Passive freezing is the primary survival mechanic of the mod. It can be disabled by setting the gamerule {{code|frostiful.doPassiveFreezing}} to {{code|false}}, or by disabling it in the config. Passive freezing primarily applies to the [[Minecraft:Overworld|Overworld]], and not [[Minecraft:The Nether|The Nether]] or [[Minecraft:The End|The End]]. &lt;br /&gt;
&lt;br /&gt;
=== Climate Zones ===&lt;br /&gt;
&lt;br /&gt;
Frostiful uses four different climates to determine biome temperature, in decreasing order of average temperature: Temperate, Cool, Cold, and Freezing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Climate Zone biomes&lt;br /&gt;
|-&lt;br /&gt;
! Climate || Default Biomes List&lt;br /&gt;
|-&lt;br /&gt;
| Temperate || [[Minecraft:Plains|Plains]], [[Minecraft:Sunflower Plains|Sunflower Plains]], [[Minecraft:Forest|Forest]], [[Minecraft:Flower Forest|Flower Forest]], [[Minecraft:Birch Forest|Birch Forest]], [[Minecraft:Old Growth Birch Forest|Old Growth Bird Forest]], [[Minecraft:Dark Forest|Dark Forest]], [[Minecraft:Pale Garden|Pale Garden]], [[Minecraft:Beach|Beach]], [[Minecraft:Ocean|Ocean]], [[Minecraft:Deep Ocean|Deep Ocean]]&lt;br /&gt;
|-&lt;br /&gt;
| Cool || [[Minecraft:Taiga|Taiga]], [[Minecraft:Old Growth Pine Taiga|Old Growth Pine Taiga]], [[Minecraft:Old Growth Spruce Taiga|Old Growth Spruce Taiga]], [[Minecraft:Windswept Hills|Windswept Hills]], [[Minecraft:Windswept Forest|Windswept Forest]], [[Minecraft:Windswept Gravelly Hills|Windswept Gravelly Hills]]&lt;br /&gt;
|-&lt;br /&gt;
| Cold || [[Minecraft:Snowy Taiga|Snowy Taiga]], [[Minecraft:Snowy Plains|Snowy Plains]], [[Minecraft:Snowy Beach|Snowy Beach]], [[Minecraft:Snowy Slopes|Snowy Slopes]], [[Minecraft:Jagged Peaks|Jagged Peaks]], [[Minecraft:Grove|Grove]], [[Minecraft:Frozen River|Frozen River]], [[Minecraft:Deep Frozen Ocean|Deep Frozen Ocean]], [[Minecraft:Frozen Ocean|Frozen Ocean]], [[Minecraft:Cherry Grove|Cherry Grove]], [[Minecraft:Meadow|Meadow]]&lt;br /&gt;
|-&lt;br /&gt;
| Freezing || [[Minecraft:Ice Spikes|Ice Spikes]], [[Minecraft:Frozen Peaks|Frozen Peaks]], [[Minecraft:Jagged Peaks|Jagged Peaks]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Biome Temperature ===&lt;br /&gt;
&lt;br /&gt;
The temperature of each biome is used to determine how quickly a player will freeze. If a season mod is installed, the temperature of each biome will change depending on the season. Otherwise, biomes will use their Spring temperatures. Sunlight can also increase the environment, increasing it by 10°C in affected biomes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Night Time Biome Temperatures by Season&lt;br /&gt;
|-&lt;br /&gt;
! Climate || Spring Day/Night Temperature (default) || Summer Day/Night Temperature  || Autumn Day/Night Temperature || Winter Day/Night Temperature&lt;br /&gt;
|-&lt;br /&gt;
| Temperate || Unset || Unset || Unset || 15°C / 5°C&lt;br /&gt;
|-&lt;br /&gt;
| Cool || 15°C / 5°C || 25°C / 15°C || 15°C / 5° || 5°C / -5°C&lt;br /&gt;
|-&lt;br /&gt;
| Cold || 5°C / -5°C || 15°C / 5°C || 5°C / -5°C || -5°C / -15°C&lt;br /&gt;
|-&lt;br /&gt;
| Freezing || -5°C / -15°C || 5°C / -5°C || -5°C / -15°C || -15°C / -25°C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unset biomes will default to 20°C, unless overridden by another mod like [[Mod:Scorchful|Scorchful]].&lt;br /&gt;
&lt;br /&gt;
If you want to know the ambient temperature change at a particular location, you can use the command {{code|/thermoo environment temperature &amp;lt;pos&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Important Note:&amp;#039;&amp;#039;&amp;#039; Frostiful does not add seasons by itself. You must install a Seasons mod like [https://modrinth.com/mod/fabric-seasons Fabric Seasons] or [https://modrinth.com/mod/serene-seasons Serene Seasons] &amp;#039;&amp;#039;&amp;#039;AND&amp;#039;&amp;#039;&amp;#039; [https://modrinth.com/mod/thermoo-patches Thermoo Patches] to make Frostiful aware of the seasons. If no seasons mod is installed, the Spring temperatures will be used by default.&lt;br /&gt;
&lt;br /&gt;
=== Conversion to Entity Exposure ===&lt;br /&gt;
&lt;br /&gt;
When the temperature is at or below &amp;#039;&amp;#039;&amp;#039;10°C&amp;#039;&amp;#039;&amp;#039;, entities will begin to face increased exposure each tick, increasing in intensity for every 10°C that the temperature decreases.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Environment Temperature to Temperature Point per Tick &lt;br /&gt;
|-&lt;br /&gt;
! Temperature Range (°C) || Temperature Point Change per Tick&lt;br /&gt;
|-&lt;br /&gt;
| Above 10°C || 0&lt;br /&gt;
|-&lt;br /&gt;
| 0°C (exclusive) to 10°C (inclusive) || -1&lt;br /&gt;
|-&lt;br /&gt;
| -10°C (exclusive) to 0°C (inclusive) || -2&lt;br /&gt;
|-&lt;br /&gt;
| -20°C (exclusive) to -10°C (inclusive) || -3&lt;br /&gt;
|-&lt;br /&gt;
| -30°C (exclusive) to -20°C (inclusive) || -4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wetness ==&lt;br /&gt;
&lt;br /&gt;
Entities will become wet after being exposed to water. Being wet makes players become colder, faster, and makes all entities drip.&lt;br /&gt;
&lt;br /&gt;
Wetness (or soaking) has a minimum value of 0 and a maximum value of 600. However, it is mainly used as a 0-1 percentage scale. When out in the rain, this increases by 1 per tick. When touching, but not submerged in, water this increases by 5 per tick. When submerged in water, it will max out immediately. &lt;br /&gt;
&lt;br /&gt;
Entities that are not exposed to water will have their wetness value decreased by 1 per tick. Being near light sources also speeds this up somewhat.&lt;br /&gt;
&lt;br /&gt;
Wetness values can be read or adjusted using the command {{code|/thermoo soaking &amp;lt;target&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
If [[Mod:Scorchful|Scorchful]] is installed, Frostiful&amp;#039;s soaking and drying mechanics will be automatically disabled, and replaced by Scorchful&amp;#039;s.&lt;br /&gt;
&lt;br /&gt;
Wetness can also be accumulated from the Snow. When an entity enters a warm or interior area after being recently exposed to snow, it will melt and make the entity wet. This applies even if Scorchful is installed.&lt;br /&gt;
&lt;br /&gt;
== Temperature Effects ==&lt;br /&gt;
&lt;br /&gt;
As entities get colder, they will face an increasing number of negative effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&lt;br /&gt;
! Temperature Scale || Effect || Entity Types affected&lt;br /&gt;
|-&lt;br /&gt;
| -99% and below || Freeze Damage || All non-immune entities&lt;br /&gt;
|-&lt;br /&gt;
| -99% and below || Extra Freeze Damage || [[Minecraft:Blaze|Blaze]], [[Minecraft:Strider|Strider]], [[Minecraft:Magma Cube|Magma Cube]]&lt;br /&gt;
|-&lt;br /&gt;
| 0% and below || Increasing Slowness, scales with how cold you are || [[Minecraft:Player|Player]] only&lt;br /&gt;
|-&lt;br /&gt;
| -50% and below || [[Minecraft:Weakness|Weakness I]] || Player only&lt;br /&gt;
|-&lt;br /&gt;
| -75% and below || [[Minecraft:Mining Fatigue|Mining Fatigue I]] || Player only&lt;br /&gt;
|-&lt;br /&gt;
| -50% and below || [[Minecraft:Weakness|Weakness II]], [[Minecraft:Mining Fatigue|Mining Fatigue II]] || Player only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [[Frostiful:Frostologer|Frostologer]] and the [[Frostiful:Cloak of Frostology|Cloak of Frostology]] also have associated temperature effects of their own.&lt;br /&gt;
&lt;br /&gt;
Temperature effects are defined in Frostiful&amp;#039;s datapack. You can see the default Temperature Effects [https://github.com/TheDeathlyCow/frostiful/tree/main/src/main/resources/data/frostiful/thermoo/temperature_effect here]. Documentation for the temperature effect format is available on the [https://thermoo.thedeathlycow.com/datapacks/temperature_effect_definition/ Thermoo Wiki].&lt;br /&gt;
&lt;br /&gt;
== Heating ==&lt;br /&gt;
&lt;br /&gt;
Once cold, entities will remain cold until and must seek out heat. Some heat sources are provided below:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Light Sources&amp;#039;&amp;#039;&amp;#039;: Most artificial [[Minecraft:Light|light sources]] can provide heat. This includes [[Minecraft:Torch|Torches]], [[Minecraft:Glowstone|Glowstone]], [[Minecraft:Campfire|Campfires]], [[Minecraft:Lava|Lava]], [[Minecraft:Redstone Lamp|Redstone Lamps]] and more. Light-sourced heat increases with the strength of the light, and a minimum [[Minecraft:Light#Block_light|block light level]] of 5 is needed to provide heat. This will automatically apply to modded light sources, too. No need to configure anything!&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shivering&amp;#039;&amp;#039;&amp;#039;: When at least 50% cold, entities will begin to shiver. When shivering, a small amount of warmth is gained each tick. For players, this comes at the cost of hunger. When a player&amp;#039;s [[Minecraft:Hunger|hunger]] gets too low, they will continue to shiver but gain no warmth. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sun Lichen&amp;#039;&amp;#039;&amp;#039;: [[Frostiful:Sun Lichen|Sun Lichen]] provides some warmth when stepped on to help players in the early game not immediately freeze to death in snowy biomes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fire&amp;#039;&amp;#039;&amp;#039;: Being on [[Minecraft:Fire|fire]] will provide some warmth each tick. If the entity has [[Minecraft:Fire Resistance|Fire Resistance]], the fire will be immediately extinguished even when the entity is a little cold (has temperature &amp;lt; 0). &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enchantments&amp;#039;&amp;#039;&amp;#039;: The [[Frostiful:Enchantments|Enervation]] and [[Frostiful:Enchantments|Curse of Frozen Touch]] [[Minecraft:Enchantment|enchantments]] transfer heat between the attacker and their victim. See the [Enchantments](./Enchantments) page for more detail.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Conduit Power&amp;#039;&amp;#039;&amp;#039;: A large amount of warmth is gained from being submerged with the Conduit Power effect.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magma Blocks&amp;#039;&amp;#039;&amp;#039;: [[Minecraft:Magma Block|Magma Blocks]] provide warmth when stood on, except when wearing boots enchanted with Frost Walker&lt;br /&gt;
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== Armor ==&lt;br /&gt;
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Armor with the Frost Resistance and Environment Frost Resistance [[Minecraft:Attribute|attributes]] are used to protect against the cold. These armors won&amp;#039;t make you inherently warmer; they will just prevent you from getting cold.&lt;br /&gt;
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Frost Resistance and Environment Frost Resistance can be gained from [[Minecraft:Netherite|Netherite Armor]], [[Frostiful:Fur Armor|Fur, and Fur Padded Chainmail Armor]]. The [[Frostiful:Cloak of Frostology|Cloak of Frostology]] reduces Frost Resistance (though, for that item, that is a good thing). However, Frost Resistance can be applied to other armors using the {{code|frostiful:frost_resistance}} [[Minecraft:Data Component Format|item component]]. More information about this component can be found on the config wiki: https://frostiful.thedeathlycow.com/components&lt;br /&gt;
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=== Frost Resistance ===&lt;br /&gt;
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Each point of Frost Resistance corresponds to a 10% decrease in incoming freezing. Entities can have up to 10 points of frost resistance, and no less than -10 points. Negative values will increase the amount of incoming freezing. Note that this does &amp;#039;&amp;#039;not&amp;#039;&amp;#039; apply to temperature changes from the [[#Environment|environment]], only to [[#Other Freezing Sources|active sources]].&lt;br /&gt;
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=== Environment Frost Resistance ===&lt;br /&gt;
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Provides a random chance of &amp;quot;dodging&amp;quot; a freezing environment temperature change, on a 0-1 scale. For example, an attribute value of 0.25 will provide a 25% chance of dodging environmental freezing.&lt;br /&gt;
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== Other Freezing Sources ==&lt;br /&gt;
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Freezing can be applied from many other sources. This list is non-exhaustive, as freezing sources are constantly being added to Frostiful.&lt;br /&gt;
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* &amp;#039;&amp;#039;&amp;#039;Freezing Wind&amp;#039;&amp;#039;&amp;#039;: [[Frostiful:Weather|Freezing Wind]] will freeze players that it collides with. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Frostologer&amp;#039;&amp;#039;&amp;#039; The [[Frostiful:Frostologer|Frostologer]] will use freezing as one of its main attacks.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Powder Snow&amp;#039;&amp;#039;&amp;#039;: Falling in [[Minecraft:Powder Snow|Powder Snow]] will cool you just as quickly as it will in vanilla&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Glacial Arrows&amp;#039;&amp;#039;&amp;#039;: [[Frostiful:Glacial Arrow|Glacial Arrows]] will freeze entities on hit. These arrows are carried by [[Minecraft:Stray|Strays]] and [[Frostiful:Chillager|Chillagers]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Icicles&amp;#039;&amp;#039;&amp;#039;: Falling on [[Frostiful:Icicle|Icicles]] will provide freezing.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Packed Snowballs&amp;#039;&amp;#039;&amp;#039;: Being hit by a [[Frostiful:Packed Snow|Packed Snowballs]] will provide freezing.&lt;/div&gt;</summary>
		<author><name>TheDeathlyCow</name></author>
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