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		<id>https://modded.wiki/index.php?title=Scorchful:Fear&amp;diff=13998</id>
		<title>Scorchful:Fear</title>
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		<updated>2026-04-08T20:25:41Z</updated>

		<summary type="html">&lt;p&gt;Estilon: &amp;quot;Litaney&amp;quot; changed to &amp;quot;litany&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox effect&lt;br /&gt;
| title=Fear&lt;br /&gt;
| image=Scorchful Fear.png&lt;br /&gt;
| sources=See [[#Causes]]&lt;br /&gt;
| particle=Bat {{code|#510359}} (dark purple)&lt;br /&gt;
| type=Negative&lt;br /&gt;
| invimage = Scorchful Potion of Paranoia.png&lt;br /&gt;
| invimage2 = Scorchful Splash Potion of Paranoia.png&lt;br /&gt;
| invimage3 = Scorchful Lingering Potion of Paranoia.png&lt;br /&gt;
| invimage4 = Scorchful Arrow of Paranoia.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Message box|title=Notice|text=This article is about an in development feature that will has been released as a preview. Everything on this page is subject to change.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fear&#039;&#039;&#039; is a [[Minecraft:Effect|mob effect]] that causes [[Minecraft:Mob|mobs]] to flee their targets and desaturates the player&#039;s vision. &lt;br /&gt;
&lt;br /&gt;
== Effect ==&lt;br /&gt;
[[File:Scorchful Fear effect.gif|thumb|Fear applies a [[Minecraft:Shader#Post-processing effects|shader effect]] that desaturates the player&#039;s vision and has a unique Bat particle.]]&lt;br /&gt;
&lt;br /&gt;
=== Mobs ===&lt;br /&gt;
When applied to a path aware mob, Fear causes that mob to flee and entities that it is currently targeting. For example, [[Minecraft:Zombie|Zombies]] will flee from [[Minecraft:Villager|Villagers]] instead of hunting them down. This may cause the mob to lose track of their target and can be a good way of defending an area.&lt;br /&gt;
&lt;br /&gt;
=== Players ===&lt;br /&gt;
When applied to the [[Minecraft:Player|player]], Fear desaturates and darkens the screen. It also makes the player much more visible to hostile mobs, extending their detection range by 2 times and making the player visible to mobs through walls. &lt;br /&gt;
&lt;br /&gt;
When a player is given fear for the first time, they will be given the [[Minecraft:Advancement|advancement]] &amp;quot;The Mind Killer&amp;quot;. This is a reference to the Litany Against Fear from the novel [[Wikipedia:Dune (novel)|Dune]].&lt;br /&gt;
&lt;br /&gt;
== Causes ==&lt;br /&gt;
{| class=&amp;quot;wikitable col-2-center col-3-center&amp;quot; data-description=&amp;quot;Causes&amp;quot;&lt;br /&gt;
 ! Cause&lt;br /&gt;
 ! Potency&lt;br /&gt;
 ! Length&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Potion of Paranoia.png|16x16px]] Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 3:00&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Potion of Paranoia.png|16x16px]] Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 8:00&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Splash Potion of Paranoia.png|16x16px]] Splash Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 3:00&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Splash Potion of Paranoia.png|16x16px]] Splash Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 8:00&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Lingering Potion of Paranoia.png|16x16px]] Lingering Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 0:45&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Lingering Potion of Paranoia.png|16x16px]] Lingering Potion of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 2:00&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Arrow of Paranoia.png|16x16px]] Arrow of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 0:22&lt;br /&gt;
 |-&lt;br /&gt;
 | [[File:Scorchful Arrow of Paranoia.png|16x16px]] Arrow of Paranoia&lt;br /&gt;
 | I&lt;br /&gt;
 | 1:00&lt;br /&gt;
 |-&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
== Brewing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!width=&amp;quot;90px&amp;quot;| Potion&lt;br /&gt;
! Reagent, Base&lt;br /&gt;
!width=&amp;quot;90px&amp;quot;| {{ItemLink|Minecraft:Redstone Dust}} Extended&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! {{Slot|Scorchful Potion of Paranoia.png}}&amp;lt;br&amp;gt;Potion of Paranoia&lt;br /&gt;
| {{Brewing Stand&lt;br /&gt;
 |Input=Wither Rose&lt;br /&gt;
 |Output2=Awkward Potion&lt;br /&gt;
 }}&lt;br /&gt;
| {{Slot|Scorchful Potion of Paranoia.png}}&amp;lt;br&amp;gt;Potion of Paranoia (extended)&lt;br /&gt;
| See [[#Effect]]. Also applies [[Minecraft:Darkness|Darkness]] for the same duration as Fear.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Immune Mobs ==&lt;br /&gt;
Bosses and flying mobs including the [[Minecraft:Ghast|Ghast]] and [[Minecraft:Phantom|Phantom]] are immune to fear.&lt;br /&gt;
&lt;br /&gt;
== Data Values ==&lt;br /&gt;
&lt;br /&gt;
The ID of the effect is {{code|scorchful:fear}}. &lt;br /&gt;
&lt;br /&gt;
=== Shader Files ===&lt;br /&gt;
&lt;br /&gt;
The shader effect definition uses post processing shaders to create the visual effects. These effects can be configured by [[Minecraft:Resource Packs|resource packs]]. See [[Minecraft:Shader]] for a full description of the file formats. The following files contain the primary definitions relating to the effect:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;assets/scorchful/post_effect/fear.json&#039;&#039;&#039;: Defines the pass programs for the shader effect. Replace the program values with {{code|minecraft:blit}} to disable the desaturation effect. &lt;br /&gt;
* &#039;&#039;&#039;assets/scorchful/shaders/post/fear_color_convolve.json&#039;&#039;&#039;: Defines the variables (uniforms) used in the shader. You can use these to configure the strength of the effect desaturation and darkening effects.&lt;br /&gt;
* &#039;&#039;&#039;assets/scorchful/shaders/post/color_convolve_hsv.fsh&#039;&#039;&#039;: The fragment shader code for the effect. These are written in [[Wikipedia:OpenGL Shading Language|OpenGL Shading Language (GLSL)]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Scorchful|Status Effects]]&lt;/div&gt;</summary>
		<author><name>Estilon</name></author>
	</entry>
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